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Searched refs:mDepthStencilTexture (Results 1 – 25 of 55) sorted by relevance

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/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp72 mDepthStencilTexture(nullptr), in SwapChain11()
104 SafeRelease(mDepthStencilTexture); in release()
129 SafeRelease(mDepthStencilTexture); in releaseOffscreenDepthBuffer()
348 device->CreateTexture2D(&depthStencilTextureDesc, NULL, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
363 d3d11::SetDebugName(mDepthStencilTexture, "Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
371 …result = device->CreateDepthStencilView(mDepthStencilTexture, &depthStencilDesc, &mDepthStencilDSV… in resetOffscreenDepthBuffer()
383 …result = device->CreateShaderResourceView(mDepthStencilTexture, &depthStencilSRVDesc, &mDepthStenc… in resetOffscreenDepthBuffer()
859 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp84 mDepthStencilTexture(), in SwapChain11()
126 mDepthStencilTexture.reset(); in release()
153 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
411 displayD3D, depthStencilTextureDesc, depthBufferFormatInfo, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
419 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
429 mDepthStencilTexture.get(), &mDepthStencilDSView); in resetOffscreenDepthBuffer()
444 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer()
1015 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp84 mDepthStencilTexture(), in SwapChain11()
126 mDepthStencilTexture.reset(); in release()
153 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
411 displayD3D, depthStencilTextureDesc, depthBufferFormatInfo, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
419 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
429 mDepthStencilTexture.get(), &mDepthStencilDSView); in resetOffscreenDepthBuffer()
444 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer()
1015 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp84 mDepthStencilTexture(), in SwapChain11()
126 mDepthStencilTexture.reset(); in release()
153 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
423 displayD3D, depthStencilTextureDesc, depthBufferFormatInfo, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
431 mDepthStencilTexture.setDebugName("OffscreenDepthStencilTexture"); in resetOffscreenDepthBuffer()
441 mDepthStencilTexture.get(), &mDepthStencilDSView); in resetOffscreenDepthBuffer()
456 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer()
1027 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp84 mDepthStencilTexture(), in SwapChain11()
126 mDepthStencilTexture.reset(); in release()
153 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
411 displayD3D, depthStencilTextureDesc, depthBufferFormatInfo, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
419 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
429 mDepthStencilTexture.get(), &mDepthStencilDSView); in resetOffscreenDepthBuffer()
444 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer()
1015 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp84 mDepthStencilTexture(), in SwapChain11()
126 mDepthStencilTexture.reset(); in release()
153 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
423 displayD3D, depthStencilTextureDesc, depthBufferFormatInfo, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
431 mDepthStencilTexture.setDebugName("OffscreenDepthStencilTexture"); in resetOffscreenDepthBuffer()
441 mDepthStencilTexture.get(), &mDepthStencilDSView); in resetOffscreenDepthBuffer()
456 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer()
1027 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp84 mDepthStencilTexture(), in SwapChain11()
126 mDepthStencilTexture.reset(); in release()
153 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
423 displayD3D, depthStencilTextureDesc, depthBufferFormatInfo, &mDepthStencilTexture); in resetOffscreenDepthBuffer()
431 mDepthStencilTexture.setDebugName("OffscreenDepthStencilTexture"); in resetOffscreenDepthBuffer()
441 mDepthStencilTexture.get(), &mDepthStencilDSView); in resetOffscreenDepthBuffer()
456 mDepthStencilTexture.get(), &mDepthStencilSRView); in resetOffscreenDepthBuffer()
1027 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
406 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
413 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
422 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
437 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1002 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp82 mDepthStencilTexture(), in SwapChain11()
124 mDepthStencilTexture.reset(); in release()
151 mDepthStencilTexture.reset(); in releaseOffscreenDepthBuffer()
401 &mDepthStencilTexture); in resetOffscreenDepthBuffer()
408 mDepthStencilTexture.setDebugName("Offscreen depth stencil texture"); in resetOffscreenDepthBuffer()
417 err = mRenderer->allocateResource(depthStencilDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
432 err = mRenderer->allocateResource(depthStencilSRVDesc, mDepthStencilTexture.get(), in resetOffscreenDepthBuffer()
1000 return mDepthStencilTexture; in getDepthStencilTexture()

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