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Searched refs:mDomainShaderCount (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/GLSL/src/
H A DOgreGLSLGpuProgram.cpp41 GLuint GLSLGpuProgram::mDomainShaderCount = 0; member in Ogre::GLSLGpuProgram
75 mProgramID = ++mDomainShaderCount; in GLSLGpuProgram()
/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/RenderSystems/GL3Plus/src/GLSL/include/
H A DOgreGLSLGpuProgram.h63 static GLuint mDomainShaderCount; variable