Searched refs:mFakeBlack_2D_Array_0000 (Results 1 – 6 of 6) sorted by relevance
173 return &mFakeBlack_2D_Array_0000; in BindFakeBlack()
261 mFakeBlack_2D_Array_0000 = nullptr; in DestroyResourcesAndContext()
1906 UniquePtr<FakeBlackTexture> mFakeBlack_2D_Array_0000; variable
194 case LOCAL_GL_TEXTURE_2D_ARRAY: return &mFakeBlack_2D_Array_0000; in BindFakeBlack()
283 mFakeBlack_2D_Array_0000 = nullptr; in DestroyResourcesAndContext()
1877 UniquePtr<FakeBlackTexture> mFakeBlack_2D_Array_0000; variable