Searched refs:mFloorOffset (Results 1 – 2 of 2) sorted by relevance
/dports/games/odamex/odamex-src-0.7.0/common/ |
H A D | p_snapshot.cpp | 686 mOrgHeight(0), mDelay(0), mFloorLip(0), mFloorOffset(0), mCeilingChange(0), mFloorChange(0) in SectorSnapshot() 756 mFloorOffset = floor->m_Height; in SectorSnapshot() 773 mFloorOffset = plat->m_Height; in SectorSnapshot() 954 mFloorLine, mFloorSpeed, mFloorOffset, in toSector() 973 floor->m_Height = mFloorOffset; in toSector() 989 mFloorOffset, mFloorSpeed, mFloorWait, mFloorLip); in toSector() 1003 plat->m_Height = mFloorOffset; in toSector()
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H A D | p_snapshot.h | 570 void setFloorOffset(fixed_t val) { mFloorOffset = val; } in setFloorOffset() 620 fixed_t getFloorOffset() const { return mFloorOffset; } in getFloorOffset() 686 fixed_t mFloorOffset; variable
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