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Searched refs:mFragmentShader (Results 1 – 25 of 72) sorted by relevance

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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/
H A DParallelShaderCompileTest.cpp196 mFragmentShader = CompileShader(GL_FRAGMENT_SHADER, in compile()
198 return (mVertexShader != 0 && mFragmentShader != 0); in compile()
207 glGetShaderiv(mFragmentShader, GL_COMPLETION_STATUS_KHR, &status); in isCompileCompleted()
216 if (checkShader(mVertexShader) && checkShader(mFragmentShader)) in link()
220 glAttachShader(mProgram, mFragmentShader); in link()
224 glDeleteShader(mFragmentShader); in link()
250 GLuint mFragmentShader; member in __anon186f613f0111::ParallelShaderCompileTest::ClearColorWithDraw
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/src/GLSL/
H A DOgreGLSLSeparableProgram.cpp73 loadIndividualProgram(mFragmentShader); in compileAndLink()
117 if (mFragmentShader && mFragmentShader->isLinked()) in compileAndLink()
119 …glUseProgramStages(mGLProgramPipelineHandle, GL_FRAGMENT_SHADER_BIT, mFragmentShader->getGLProgram… in compileAndLink()
262 …GLSLShader* shaders[6] = {getVertexShader(), mFragmentShader, mGeometryShader, mDomainShader, mHul… in buildGLUniformReferences()
287 …(fromProgType == GPT_VERTEX_PROGRAM && mFragmentShader && (!mFragmentShader->getColumnMajorMatrice… in updateUniforms()
303 else if (fromProgType == GPT_FRAGMENT_PROGRAM && mFragmentShader) in updateUniforms()
305 progID = mFragmentShader->getGLProgramHandle(); in updateUniforms()
306 uniformCache = mFragmentShader->getUniformCache(); in updateUniforms()
697 if (mFragmentShader && currentUniform->mSourceProgType == GPT_FRAGMENT_PROGRAM) in updatePassIterationUniforms()
699 progID = mFragmentShader->getGLProgramHandle(); in updatePassIterationUniforms()
H A DOgreGLSLProgram.cpp48 , mFragmentShader(fragmentShader) in GLSLProgram()
80 if (mFragmentShader) in getCombinedName()
83 name += mFragmentShader->getName(); in getCombinedName()
115 GpuProgram* progs[] = {mVertexShader, mFragmentShader, mGeometryShader, in getCombinedHash()
H A DOgreGLSLMonolithicProgram.cpp101 … for (auto shader : {mFragmentShader, mGeometryShader, mHullShader, mDomainShader, mComputeShader}) in compileAndLink()
154 …GLSLShader* shaders[6] = {getVertexShader(), mFragmentShader, mGeometryShader, mDomainShader, mHul… in buildGLUniformReferences()
184 …(fromProgType == GPT_VERTEX_PROGRAM && mFragmentShader && (!mFragmentShader->getColumnMajorMatrice… in updateUniforms()
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/ThirdParty/ANGLE/src/libGLESv2/
H A DProgram.cpp50 mFragmentShader = NULL; in Program()
77 if (mFragmentShader != NULL) in ~Program()
79 mFragmentShader->release(); in ~Program()
97 if (mFragmentShader) in attachShader()
103 mFragmentShader->addRef(); in attachShader()
124 if (mFragmentShader != shader) in detachShader()
129 mFragmentShader->release(); in detachShader()
130 mFragmentShader = NULL; in detachShader()
1477 if (!mFragmentShader || !mFragmentShader->isCompiled()) in link()
2404 if (mFragmentShader) in unlink()
[all …]
/dports/graphics/ogre3d/ogre-1.11.6/RenderSystems/GL3Plus/include/GLSL/
H A DOgreGLSLProgram.h75 GLSLShader* getFragmentShader() const { return mFragmentShader; } in getFragmentShader()
81 (GLSLShaderCommon*)mFragmentShader == shader || in isUsingShader()
114 GLSLShader* mFragmentShader; variable
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/tests/test_utils/
H A Dgl_raii.h55 : mHandle(0), mVertexShader(vertexShader), mFragmentShader(fragmentShader) in GLProgram()
73 mHandle = CompileProgram(mVertexShader, mFragmentShader); in get()
82 const std::string mFragmentShader; variable
/dports/games/palomino/palomino/src/shader/
H A Dshader_factory.hh35 : mProgram(program), mVertexShader(vertexShader), mFragmentShader(fragmentShader) in ShaderProgram()
39 RefPtr<osg::Shader> mFragmentShader; member
H A Dshader_factory.cc130 shaderProgram.mProgram->addShader( shaderProgram.mFragmentShader.get() ); in CreateShader()
/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/src/
H A Dglutil.cpp100 mFragmentShader = in init()
103 if (!mVertexShader || !mFragmentShader) in init()
111 glAttachShader(mProgramShader, mFragmentShader); in init()
294 glDeleteShader(mFragmentShader); mFragmentShader = 0; in free()
/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/
H A Dglutil.cpp108 mFragmentShader = in init()
111 if (!mVertexShader || !mFragmentShader) in init()
119 glAttachShader(mProgramShader, mFragmentShader); in init()
302 glDeleteShader(mFragmentShader); mFragmentShader = 0; in free()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/gl/egl/ozone/
H A DDisplayOzone.cpp347 mFragmentShader(0), in DisplayOzone()
635 mFragmentShader = makeShader(GL_FRAGMENT_SHADER, fragmentSource); in drawWithTexture()
638 gl->attachShader(mProgram, mFragmentShader); in drawWithTexture()
795 mFunctionsGL->deleteShader(mFragmentShader); in terminate()
H A DDisplayOzone.h201 GLuint mFragmentShader; variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/gl/egl/ozone/
H A DDisplayOzone.cpp367 mFragmentShader(0), in DisplayOzone()
679 mFragmentShader = makeShader(GL_FRAGMENT_SHADER, fragmentSource); in drawWithTexture()
682 gl->attachShader(mProgram, mFragmentShader); in drawWithTexture()
851 gl->deleteShader(mFragmentShader); in terminate()
H A DDisplayOzone.h183 GLuint mFragmentShader; variable
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/gl/egl/gbm/
H A DDisplayGbm.cpp362 mFragmentShader(0), in DisplayGbm()
674 mFragmentShader = makeShader(GL_FRAGMENT_SHADER, fragmentSource); in drawWithTexture()
677 gl->attachShader(mProgram, mFragmentShader); in drawWithTexture()
846 gl->deleteShader(mFragmentShader); in terminate()
H A DDisplayGbm.h173 GLuint mFragmentShader; variable
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/metal/
H A Dmtl_state_cache.h360 id<MTLFunction> getFragmentShader() { return mFragmentShader.get(); }
369 AutoObjCPtr<id<MTLFunction>> mFragmentShader = nil;
/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/metal/
H A Dmtl_state_cache.h450 id<MTLFunction> getFragmentShader() { return mFragmentShader; }
461 AutoObjCPtr<id<MTLFunction>> mFragmentShader;
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp389 mFragmentShader(fragmentShader) in ProgramD3DMetadata()
400 return (mFragmentShader->usesFragColor() && data.getClientMajorVersion() < 3); in usesBroadcast()
405 return mFragmentShader->usesFragDepth(); in usesFragDepth()
410 return mFragmentShader->usesPointCoord(); in usesPointCoord()
415 return mFragmentShader->usesFragCoord(); in usesFragCoord()
461 return mFragmentShader->usesMultipleRenderTargets(); in usesMultipleFragmentOuts()
471 return mFragmentShader; in getFragmentShader()
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp408 mFragmentShader(fragmentShader) in ProgramD3DMetadata()
419 return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && in usesBroadcast()
425 return mFragmentShader->usesFragDepth(); in usesFragDepth()
430 return mFragmentShader->usesPointCoord(); in usesPointCoord()
435 return mFragmentShader->usesFragCoord(); in usesFragCoord()
496 return mFragmentShader->usesMultipleRenderTargets(); in usesMultipleFragmentOuts()
506 return mFragmentShader; in getFragmentShader()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp408 mFragmentShader(fragmentShader) in ProgramD3DMetadata()
419 return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && in usesBroadcast()
425 return mFragmentShader->usesFragDepth(); in usesFragDepth()
430 return mFragmentShader->usesPointCoord(); in usesPointCoord()
435 return mFragmentShader->usesFragCoord(); in usesFragCoord()
496 return mFragmentShader->usesMultipleRenderTargets(); in usesMultipleFragmentOuts()
506 return mFragmentShader; in getFragmentShader()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp408 mFragmentShader(fragmentShader) in ProgramD3DMetadata()
419 return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && in usesBroadcast()
425 return mFragmentShader->usesFragDepth(); in usesFragDepth()
430 return mFragmentShader->usesPointCoord(); in usesPointCoord()
435 return mFragmentShader->usesFragCoord(); in usesFragCoord()
496 return mFragmentShader->usesMultipleRenderTargets(); in usesMultipleFragmentOuts()
506 return mFragmentShader; in getFragmentShader()
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp408 mFragmentShader(fragmentShader) in ProgramD3DMetadata()
419 return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && in usesBroadcast()
425 return mFragmentShader->usesFragDepth(); in usesFragDepth()
430 return mFragmentShader->usesPointCoord(); in usesPointCoord()
435 return mFragmentShader->usesFragCoord(); in usesFragCoord()
496 return mFragmentShader->usesMultipleRenderTargets(); in usesMultipleFragmentOuts()
506 return mFragmentShader; in getFragmentShader()
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/
H A DProgramD3D.cpp408 mFragmentShader(fragmentShader) in ProgramD3DMetadata()
419 return (mFragmentShader->usesFragColor() && mFragmentShader->usesMultipleRenderTargets() && in usesBroadcast()
425 return mFragmentShader->usesFragDepth(); in usesFragDepth()
430 return mFragmentShader->usesPointCoord(); in usesPointCoord()
435 return mFragmentShader->usesFragCoord(); in usesFragCoord()
496 return mFragmentShader->usesMultipleRenderTargets(); in usesMultipleFragmentOuts()
506 return mFragmentShader; in getFragmentShader()

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