/dports/graphics/ogre3d/ogre-1.11.6/Samples/ShaderSystemMultiLight/include/ |
H A D | ShaderSystemMultiLight.h | 86 while (mLights.size()) in _shutdown() 97 for(size_t i = 0 ; i < mLights.size() ; ++i) in frameRenderingQueued() 99 mLights[i].animState->addTime(evt.timeSinceLastFrame); in frameRenderingQueued() 102 mLights[i].light->setDirection( in frameRenderingQueued() 258 mLights.push_back(state); in addSpotLight() 282 while (mLights.size() < numOfLights) in sliderMoved() 287 while (numOfLights < mLights.size()) in sliderMoved() 296 if (!mLights.empty()) in removeSpotLight() 298 LightState& state = mLights[mLights.size() - 1]; in removeSpotLight() 308 mLights.resize(mLights.size() - 1); in removeSpotLight() [all …]
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/ShaderSystemMultiLight/include/ |
H A D | ShaderSystemMultiLight.h | 86 while (mLights.size()) in _shutdown() 97 for(size_t i = 0 ; i < mLights.size() ; ++i) in frameRenderingQueued() 99 mLights[i].animState->addTime(evt.timeSinceLastFrame); in frameRenderingQueued() 102 mLights[i].light->setDirection( in frameRenderingQueued() 266 mLights.push_back(state); in addSpotLight() 290 while (mLights.size() < numOfLights) in sliderMoved() 295 while (numOfLights < mLights.size()) in sliderMoved() 304 if (!mLights.empty()) in removeSpotLight() 306 LightState& state = mLights[mLights.size() - 1]; in removeSpotLight() 316 mLights.resize(mLights.size() - 1); in removeSpotLight() [all …]
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/DeferredShading/src/ |
H A D | DeferredLightCP.cpp | 46 mLights[light] = rv; in createDLight() 86 LightsMap::iterator dLightIt = mLights.find(light); in execute() 88 if (dLightIt == mLights.end()) in execute() 126 for (LightsMap::iterator it = mLights.begin(); it != mLights.end(); ++it) in ~DeferredLightRenderOperation() 130 mLights.clear(); in ~DeferredLightRenderOperation()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/DeferredShading/src/ |
H A D | DeferredLightCP.cpp | 46 mLights[light] = rv; in createDLight() 86 LightsMap::iterator dLightIt = mLights.find(light); in execute() 88 if (dLightIt == mLights.end()) in execute() 125 for (LightsMap::iterator it = mLights.begin(); it != mLights.end(); ++it) in ~DeferredLightRenderOperation() 129 mLights.clear(); in ~DeferredLightRenderOperation()
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/dports/games/spring/spring_98.0/rts/lib/assimp/code/ |
H A D | AssimpPCH.cpp | 84 , mLights() in aiScene() 120 if (mNumLights && mLights) in ~aiScene() 122 delete mLights[a]; in ~aiScene() 123 delete [] mLights; in ~aiScene()
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H A D | 3DSConverter.cpp | 619 if (pcSOut->mLights[n]->mName == pcOut->mName) { in AddNodeToGraph() 620 pcSOut->mLights[n]->mDirection = aiVector3D(0.f,0.f,1.f); in AddNodeToGraph() 722 mScene->mCameras.size() + mScene->mLights.size(); in GenerateNodeGraph() 752 for (unsigned int i = 0; i < (unsigned int )mScene->mLights.size();++i,++a) in GenerateNodeGraph() 758 pcNode->mName = mScene->mLights[i]->mName; in GenerateNodeGraph() 825 pcOut->mNumLights = (unsigned int)mScene->mLights.size(); in ConvertScene() 828 pcOut->mLights = new aiLight*[pcOut->mNumLights]; in ConvertScene() 829 ::memcpy(pcOut->mLights,&mScene->mLights[0],sizeof(void*)*pcOut->mNumLights); in ConvertScene()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/ |
H A D | Version.cpp | 88 , mLights(NULL) in aiScene() 124 if (mNumLights && mLights) in ~aiScene() 126 delete mLights[a]; in ~aiScene() 127 delete [] mLights; in ~aiScene()
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/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/ |
H A D | Version.cpp | 88 , mLights(NULL) in aiScene() 124 if (mNumLights && mLights) in ~aiScene() 126 delete mLights[a]; in ~aiScene() 127 delete [] mLights; in ~aiScene()
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/ |
H A D | Version.cpp | 127 , mLights(NULL) in aiScene() 162 if (mNumLights && mLights) in ~aiScene() 164 delete mLights[a]; in ~aiScene() 165 delete [] mLights; in ~aiScene()
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/dports/games/palomino/palomino/src/shader/ |
H A D | light_shader.cc | 62 mLights() in ShaderLight() 68 mLights.push_back( Light() ); in ShaderLight() 97 mLights[lightNum].mPos = pos; in SetLightPosition() 108 return mLights[lightNum].mPos; in GetLightPosition() 228 const EyeVertex ev = view->TransformWorld2Eye( mLights[lightNum].mPos ); in PreDraw()
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | Version.cpp | 128 , mLights(nullptr) in aiScene() 166 if (mNumLights && mLights) in ~aiScene() 168 delete mLights[a]; in ~aiScene() 169 delete [] mLights; in ~aiScene()
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/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/ |
H A D | Version.cpp | 134 , mLights(nullptr) in aiScene() 172 if (mNumLights && mLights) in ~aiScene() 174 delete mLights[a]; in ~aiScene() 175 delete [] mLights; in ~aiScene()
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/ |
H A D | Version.cpp | 128 , mLights(nullptr) in aiScene() 166 if (mNumLights && mLights) in ~aiScene() 168 delete mLights[a]; in ~aiScene() 169 delete [] mLights; in ~aiScene()
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/dports/multimedia/assimp/assimp-5.1.3/code/Common/ |
H A D | Version.cpp | 135 mLights(nullptr), in aiScene() 173 if (mNumLights && mLights) in ~aiScene() 175 delete mLights[a]; in ~aiScene() 176 delete[] mLights; in ~aiScene()
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/dports/graphics/ogre3d19/sinbad-ogre-dd30349ea667/Samples/OceanDemo/include/ |
H A D | OceanDemo.h | 91 Ogre::Light* mLights[NUM_LIGHTS]; variable 210 mLights[i] = mSceneMgr->createLight("Light" + Ogre::StringConverter::toString(i)); in setupScene() 211 mLights[i]->setPosition(mLightPositions[i]); in setupScene() 212 mLights[i]->setDiffuseColour(mDiffuseLightColours[i]); in setupScene() 213 mLights[i]->setSpecularColour(mSpecularLightColours[i]); in setupScene() 214 mLights[i]->setVisible(mLightState[i]); in setupScene() 217 mLightPivots[i]->attachObject(mLights[i]); in setupScene()
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/dports/graphics/ogre3d/ogre-1.11.6/Samples/OceanDemo/include/ |
H A D | OceanDemo.h | 84 Ogre::Light* mLights[NUM_LIGHTS]; variable 203 mLights[i] = mSceneMgr->createLight("Light" + Ogre::StringConverter::toString(i)); in setupScene() 204 mLights[i]->setPosition(mLightPositions[i]); in setupScene() 205 mLights[i]->setDiffuseColour(mDiffuseLightColours[i]); in setupScene() 206 mLights[i]->setSpecularColour(mSpecularLightColours[i]); in setupScene() 207 mLights[i]->setVisible(mLightState[i]); in setupScene() 210 mLightPivots[i]->attachObject(mLights[i]); in setupScene()
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/dports/multimedia/assimp/assimp-5.1.3/test/unit/ |
H A D | utRemoveComponent.cpp | 94 pScene->mLights = new aiLight *[pScene->mNumLights = 2]; in SetUp() 95 pScene->mLights[0] = new aiLight(); in SetUp() 96 pScene->mLights[1] = new aiLight(); in SetUp() 166 EXPECT_TRUE(NULL == pScene->mLights); in TEST_F()
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H A D | utBlendImportAreaLight.cpp | 72 lightNames.push_back(std::make_pair(pTest->mLights[i]->mName.C_Str(), i)); in TEST_F() 80 lights.push_back(*pTest->mLights[lightNames[i].second]); in TEST_F()
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/dports/games/openmw/openmw-openmw-0.47.0/components/sceneutil/ |
H A D | lightmanager.cpp | 363 : osg::StateAttribute(copy,copyop), mIndex(copy.mIndex), mLights(copy.mLights) {} in FFPLightStateAttribute() 386 if (mLights.empty()) in META_StateAttribute() 397 if (current != mLights[i].get()) in META_StateAttribute() 425 std::vector<osg::ref_ptr<osg::Light>> mLights; member in SceneUtil::FFPLightStateAttribute 445 … : osg::StateAttribute(copy,copyop), mLights(copy.mLights), mLightManager(copy.mLightManager) {} in LightStateAttributePerObjectUniform() 456 mLights.resize(std::min(static_cast<size_t>(numLights), mLights.size())); in META_StateAttribute() 468 auto light = mLights[i]; in apply() 487 std::vector<osg::ref_ptr<osg::Light>> mLights; member in SceneUtil::LightStateAttributePerObjectUniform 1137 mLights.clear(); in update() 1156 mLights.push_back(l); in addLight() [all …]
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/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/include/assimp/ |
H A D | scene.h | 313 C_STRUCT aiLight** mLights; member 351 return mLights != NULL && mNumLights > 0; in HasLights()
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/dports/games/spring/spring_98.0/rts/lib/assimp/include/assimp/ |
H A D | scene.h | 311 C_STRUCT aiLight** mLights; member 348 { return mLights != NULL && mNumLights > 0; } in HasLights()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/ |
H A D | GLES1State.cpp | 145 mLights.resize(caps.maxLights); in initialize() 148 mLights[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize() 149 mLights[0].specular = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize() 406 return mLights[light]; in lightParameters() 411 return mLights[light]; in lightParameters()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/ |
H A D | GLES1State.cpp | 147 mLights.resize(caps.maxLights); in initialize() 150 mLights[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize() 151 mLights[0].specular = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize() 408 return mLights[light]; in lightParameters() 413 return mLights[light]; in lightParameters()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/ |
H A D | GLES1State.cpp | 147 mLights.resize(caps.maxLights); in initialize() 150 mLights[0].diffuse = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize() 151 mLights[0].specular = {1.0f, 1.0f, 1.0f, 1.0f}; in initialize() 408 return mLights[light]; in lightParameters() 413 return mLights[light]; in lightParameters()
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/dports/misc/dartsim/dart-6.11.1/dart/dynamics/ |
H A D | MeshShape.cpp | 63 mLights(nullptr), in aiScene() 93 if (mNumLights && mLights) in ~aiScene() 95 delete mLights[a]; in ~aiScene() 96 delete[] mLights; in ~aiScene()
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