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Searched refs:mLocalInertiaTensors (Results 1 – 2 of 2) sorted by relevance

/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/src/components/
H A DRigidBodyComponents.cpp111 memcpy(newInertiaTensorLocal, mLocalInertiaTensors, mNbComponents * sizeof(Vector3)); in allocate()
145 mLocalInertiaTensors = newInertiaTensorLocal; in allocate()
181 new (mLocalInertiaTensors + index) Vector3(1.0, 1.0, 1.0); in addComponent()
225 new (mLocalInertiaTensors + destIndex) Vector3(mLocalInertiaTensors[srcIndex]); in moveComponentToIndex()
268 Vector3 inertiaTensorLocal1 = mLocalInertiaTensors[index1]; in swapComponents()
302 mLocalInertiaTensors[index2] = inertiaTensorLocal1; in swapComponents()
339 mLocalInertiaTensors[index].~Vector3(); in destroyComponent()
/dports/graphics/reactphysics3d/reactphysics3d-0.8.0/include/reactphysics3d/components/
H A DRigidBodyComponents.h110 Vector3* mLocalInertiaTensors; variable
573 return mLocalInertiaTensors[mMapEntityToComponentIndex[bodyEntity]]; in getLocalInertiaTensor()
581 mLocalInertiaTensors[mMapEntityToComponentIndex[bodyEntity]] = inertiaTensorLocal; in setLocalInertiaTensor()