/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 77 mPassThroughIL(nullptr), in SwapChain11() 109 SafeRelease(mPassThroughIL); in release() 576 ASSERT(mPassThroughIL == NULL && mPassThroughVS == NULL && mPassThroughPS == NULL); in initPassThroughResources() 615 …>CreateInputLayout(quadLayout, 2, g_VS_Passthrough2D, sizeof(g_VS_Passthrough2D), &mPassThroughIL); in initPassThroughResources() 617 d3d11::SetDebugName(mPassThroughIL, "Swap chain pass through layout"); in initPassThroughResources() 731 deviceContext->IASetInputLayout(mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 89 mPassThroughIL(), in SwapChain11() 131 mPassThroughIL.reset(); in release() 673 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughOrResolvePS.valid()); in initPassThroughResources() 713 mRenderer->allocateResource(displayD3D, quadElements, &vertexShaderData, &mPassThroughIL)); in initPassThroughResources() 714 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 859 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 89 mPassThroughIL(), in SwapChain11() 131 mPassThroughIL.reset(); in release() 673 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughOrResolvePS.valid()); in initPassThroughResources() 713 mRenderer->allocateResource(displayD3D, quadElements, &vertexShaderData, &mPassThroughIL)); in initPassThroughResources() 714 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 859 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 89 mPassThroughIL(), in SwapChain11() 131 mPassThroughIL.reset(); in release() 685 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughOrResolvePS.valid()); in initPassThroughResources() 725 mRenderer->allocateResource(displayD3D, quadElements, &vertexShaderData, &mPassThroughIL)); in initPassThroughResources() 726 mPassThroughIL.setDebugName("SwapChainPassThroughIL"); in initPassThroughResources() 871 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 89 mPassThroughIL(), in SwapChain11() 131 mPassThroughIL.reset(); in release() 673 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughOrResolvePS.valid()); in initPassThroughResources() 713 mRenderer->allocateResource(displayD3D, quadElements, &vertexShaderData, &mPassThroughIL)); in initPassThroughResources() 714 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 859 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 89 mPassThroughIL(), in SwapChain11() 131 mPassThroughIL.reset(); in release() 685 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughOrResolvePS.valid()); in initPassThroughResources() 725 mRenderer->allocateResource(displayD3D, quadElements, &vertexShaderData, &mPassThroughIL)); in initPassThroughResources() 726 mPassThroughIL.setDebugName("SwapChainPassThroughIL"); in initPassThroughResources() 871 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/mail/thunderbird/thunderbird-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 89 mPassThroughIL(), in SwapChain11() 131 mPassThroughIL.reset(); in release() 685 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughOrResolvePS.valid()); in initPassThroughResources() 725 mRenderer->allocateResource(displayD3D, quadElements, &vertexShaderData, &mPassThroughIL)); in initPassThroughResources() 726 mPassThroughIL.setDebugName("SwapChainPassThroughIL"); in initPassThroughResources() 871 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 666 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 708 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 710 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 842 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | SwapChain11.cpp | 87 mPassThroughIL(), in SwapChain11() 129 mPassThroughIL.reset(); in release() 665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources() 707 err = mRenderer->allocateResource(quadElements, &vertexShaderData, &mPassThroughIL); in initPassThroughResources() 709 mPassThroughIL.setDebugName("Swap chain pass through layout"); in initPassThroughResources() 840 stateManager->setInputLayout(&mPassThroughIL); in copyOffscreenToBackbuffer()
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