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Searched refs:mPassThroughPS (Results 1 – 25 of 42) sorted by relevance

12

/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
H A DSwapChain11.h126 d3d11::PixelShader mPassThroughPS; variable
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
H A DSwapChain11.h126 d3d11::PixelShader mPassThroughPS; variable
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
H A DSwapChain11.h126 d3d11::PixelShader mPassThroughPS; variable
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
666 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
719 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
724 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
728 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
844 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp89 mPassThroughPS(), in SwapChain11()
131 mPassThroughPS.reset(); in release()
665 ASSERT(!mPassThroughIL.valid() && !mPassThroughVS.valid() && !mPassThroughPS.valid()); in initPassThroughResources()
718 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
723 err = mRenderer->allocateResource(pixelShaderData, &mPassThroughPS); in initPassThroughResources()
727 mPassThroughPS.setDebugName("Swap chain pass through pixel shader"); in initPassThroughResources()
842 stateManager->setDrawShaders(&mPassThroughVS, nullptr, &mPassThroughPS); in copyOffscreenToBackbuffer()
/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/angle/src/libANGLE/renderer/d3d/d3d11/
H A DSwapChain11.cpp79 mPassThroughPS(nullptr), in SwapChain11()
111 SafeRelease(mPassThroughPS); in release()
576 ASSERT(mPassThroughIL == NULL && mPassThroughVS == NULL && mPassThroughPS == NULL); in initPassThroughResources()
623 …->CreatePixelShader(g_PS_PassthroughRGBA2D, sizeof(g_PS_PassthroughRGBA2D), NULL, &mPassThroughPS); in initPassThroughResources()
625 d3d11::SetDebugName(mPassThroughPS, "Swap chain pass through pixel shader"); in initPassThroughResources()
734 deviceContext->PSSetShader(mPassThroughPS, NULL, 0); in copyOffscreenToBackbuffer()
H A DSwapChain11.h100 ID3D11PixelShader *mPassThroughPS; variable

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