Searched refs:mRenderableTexture (Results 1 – 1 of 1) sorted by relevance
6422 glGenTextures(1, &mRenderableTexture); in testSetUp()6427 glBindTexture(GL_TEXTURE_2D, mRenderableTexture); in testSetUp()6445 glDeleteTextures(1, &mRenderableTexture); in testTearDown()6455 glBindTexture(GL_TEXTURE_2D, mRenderableTexture); in setupFormatTextures()6460 mRenderableTexture, 0); in setupFormatTextures()6494 GLuint mRenderableTexture; member in __anond8eb0da30111::Texture2DRGTest6574 glGenTextures(1, &mRenderableTexture); in testSetUp()6583 glBindTexture(GL_TEXTURE_2D, mRenderableTexture); in testSetUp()6588 mRenderableTexture, 0); in testSetUp()6595 glDeleteTextures(1, &mRenderableTexture); in testTearDown()[all …]