/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1635 mShaderConstants.init(caps); in initialize() 2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms() 2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms() 2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms() 2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms() 2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 735 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1071 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange() 1077 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1717 mShaderConstants.init(caps); in initialize() 2464 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState() 2928 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SHADER_VERTEX); in applyDriverUniforms() 2941 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SHADER_FRAGMENT); in applyDriverUniforms() 2954 ANGLE_TRY(mShaderConstants.updateBuffer(mRenderer, gl::SHADER_VERTEX, programD3D, in applyDriverUniforms() 2956 ANGLE_TRY(mShaderConstants.updateBuffer(mRenderer, gl::SHADER_FRAGMENT, programD3D, in applyDriverUniforms() 3001 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SHADER_COMPUTE); in applyComputeUniforms() [all …]
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 880 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1259 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1519 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport() 1933 mShaderConstants.init(caps); in ensureInitialized() 2232 if (mShaderConstants.onFirstVertexChange(firstVertex, baseVertex)) in updateState() 2662 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState() 2716 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState() 3395 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader() 3428 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader() 3491 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport() 1924 mShaderConstants.init(caps); in ensureInitialized() 2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState() 2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState() 2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState() 3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader() 3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader() 3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms() [all …]
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/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport() 1924 mShaderConstants.init(caps); in ensureInitialized() 2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState() 2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState() 2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState() 3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader() 3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader() 3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms() [all …]
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/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport() 1924 mShaderConstants.init(caps); in ensureInitialized() 2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState() 2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState() 2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState() 3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader() 3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader() 3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms() [all …]
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/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/ |
H A D | StateManager11.cpp | 882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute() 1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange() 1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport() 1924 mShaderConstants.init(caps); in ensureInitialized() 2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState() 2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState() 2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState() 3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader() 3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader() 3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms() [all …]
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