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Searched refs:mShaderConstants (Results 1 – 25 of 52) sorted by relevance

123

/dports/databases/qt5-sql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-mysql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-ibase/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-pgsql/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/databases/qt5-sqldrivers-odbc/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/net/qt5-network/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/textproc/qt5-xml/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/x11-toolkits/qt5-widgets/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/devel/qt5-testlib/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/x11-toolkits/qt5-gui/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/devel/qt5-qmake/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/devel/qt5-buildtools/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/devel/qt5-dbus/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/devel/qt5-concurrent/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/graphics/qt5-opengl/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/print/qt5-printsupport/kde-qtbase-5.15.2p263/src/3rdparty/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp697 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1029 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1035 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1635 mShaderConstants.init(caps); in initialize()
2381 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2763 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_VERTEX); in applyDriverUniforms()
2776 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_PIXEL); in applyDriverUniforms()
2789 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_VERTEX, programD3D, in applyDriverUniforms()
2791 ANGLE_TRY(mShaderConstants.updateBuffer(deviceContext, gl::SAMPLER_PIXEL, programD3D, in applyDriverUniforms()
2836 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SAMPLER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/lang/spidermonkey60/firefox-60.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp735 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1071 mShaderConstants.setMultiviewWriteToViewportIndex(1.0f); in handleMultiviewDrawFramebufferChange()
1077 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1717 mShaderConstants.init(caps); in initialize()
2464 mShaderConstants.onSamplerChange(type, index, *texture); in setSamplerState()
2928 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SHADER_VERTEX); in applyDriverUniforms()
2941 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SHADER_FRAGMENT); in applyDriverUniforms()
2954 ANGLE_TRY(mShaderConstants.updateBuffer(mRenderer, gl::SHADER_VERTEX, programD3D, in applyDriverUniforms()
2956 ANGLE_TRY(mShaderConstants.updateBuffer(mRenderer, gl::SHADER_FRAGMENT, programD3D, in applyDriverUniforms()
3001 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::SHADER_COMPUTE); in applyComputeUniforms()
[all …]
/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp880 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1259 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1519 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
1933 mShaderConstants.init(caps); in ensureInitialized()
2232 if (mShaderConstants.onFirstVertexChange(firstVertex, baseVertex)) in updateState()
2662 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState()
2716 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState()
3395 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader()
3428 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader()
3491 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
1924 mShaderConstants.init(caps); in ensureInitialized()
2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState()
2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState()
2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState()
3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader()
3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader()
3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms()
[all …]
/dports/www/firefox-esr/firefox-91.8.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
1924 mShaderConstants.init(caps); in ensureInitialized()
2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState()
2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState()
2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState()
3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader()
3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader()
3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms()
[all …]
/dports/lang/spidermonkey78/firefox-78.9.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
1924 mShaderConstants.init(caps); in ensureInitialized()
2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState()
2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState()
2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState()
3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader()
3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader()
3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms()
[all …]
/dports/www/firefox/firefox-99.0/gfx/angle/checkout/src/libANGLE/renderer/d3d/d3d11/
H A DStateManager11.cpp882 mShaderConstants.setComputeWorkGroups(numGroupsX, numGroupsY, numGroupsZ); in updateStateForCompute()
1227 mShaderConstants.setMultiviewWriteToViewportIndex(0.0f); in handleMultiviewDrawFramebufferChange()
1500 mShaderConstants.onViewportChange(viewport, adjustViewport, is9_3, mCurPresentPathFastEnabled); in syncViewport()
1924 mShaderConstants.init(caps); in ensureInitialized()
2240 if (mShaderConstants.onFirstVertexChange(firstVertexOnChange)) in updateState()
2670 mShaderConstants.onSamplerChange(type, index, *texture, samplerState); in setSamplerState()
2724 mShaderConstants.onImageChange(type, index, imageUnit); in setImageState()
3403 size_t requiredSize = mShaderConstants.getRequiredBufferSize(shaderType); in applyDriverUniformsForShader()
3436 ANGLE_TRY(mShaderConstants.updateBuffer(context, mRenderer, shaderType, *mProgramD3D, in applyDriverUniformsForShader()
3499 size_t requiredSize = mShaderConstants.getRequiredBufferSize(gl::ShaderType::Compute); in applyComputeUniforms()
[all …]

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