/dports/games/shootingstar/shootingstar-1.2.0/src/engine/ |
H A D | cMixer.cpp | 83 Uint32 newID = mSounds.size () + 1; in LoadSound() 84 mSounds.push_back (pTemp); in LoadSound() 93 if ( mSounds.empty () ) in FreeAllSounds() 98 for ( unsigned int i = 0; i < mSounds.size (); i++ ) in FreeAllSounds() 99 Mix_FreeChunk (mSounds[i]); in FreeAllSounds() 100 mSounds.clear (); in FreeAllSounds() 114 dbg::assertion (DBG_ASSERTION (sound - 1 < mSounds.size ())); in PlaySound() 115 return Mix_PlayChannel (-1, mSounds[sound - 1], loop); in PlaySound()
|
H A D | cMixer.hpp | 96 vector<Mix_Chunk*> mSounds; member in ShootingStar::cMixer
|
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/ |
H A D | beinginfo.cpp | 67 mSounds(), in BeingInfo() 121 delete_all(mSounds); in ~BeingInfo() 123 mSounds.clear(); in ~BeingInfo() 158 if (mSounds.find(event) == mSounds.end()) in addSound() 159 mSounds[event] = new SoundInfoVect; in addSound() 161 if (mSounds[event] != nullptr) in addSound() 162 mSounds[event]->push_back(SoundInfo(filename, delay)); in addSound() 169 const ItemSoundEvents::const_iterator i = mSounds.find(event); in getSound() 171 if (i == mSounds.end()) in getSound()
|
H A D | iteminfo.cpp | 65 mSounds(), in ItemInfo() 156 mSounds[event].push_back(SoundInfo( in addSound() 166 i = mSounds.find(event); in getSound() 168 if (i == mSounds.end()) in getSound()
|
H A D | beinginfo.h | 365 ItemSoundEvents mSounds; variable
|
H A D | iteminfo.h | 379 std::map <ItemSoundEvent::Type, SoundInfoVect> mSounds; variable
|
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/db/ |
H A D | sounddb.cpp | 37 STD_VECTOR<std::string> mSounds; variable 79 mSounds[id] = value; in loadXmlFile() 90 mSounds.resize(NotifyTypes::TYPE_END); in unload() 92 mSounds[f].clear(); in unload() 99 return mSounds[id]; in getSound()
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/tools/ |
H A D | soundcheck.cpp | 9 : mSounds (sounds), in SoundCheckStage() 19 return mSounds.getSize(); in setup() 24 const CSMWorld::Record<ESM::Sound>& record = mSounds.getRecord (stage); in perform()
|
H A D | magiceffectcheck.cpp | 25 mSounds(sounds), in MagicEffectCheckStage() 113 if (!effect.mCastSound.empty() && mSounds.searchId(effect.mCastSound) == -1) in perform() 115 if (!effect.mHitSound.empty() && mSounds.searchId(effect.mHitSound) == -1) in perform() 117 if (!effect.mAreaSound.empty() && mSounds.searchId(effect.mAreaSound) == -1) in perform() 119 if (!effect.mBoltSound.empty() && mSounds.searchId(effect.mBoltSound) == -1) in perform()
|
H A D | soundgencheck.cpp | 12 mSounds(sounds), in SoundGenCheckStage() 53 else if (mSounds.searchId(soundGen.mSound) == -1) in perform()
|
H A D | soundcheck.hpp | 16 const CSMWorld::IdCollection<ESM::Sound>& mSounds; member in CSMTools::SoundCheckStage
|
H A D | soundgencheck.hpp | 14 const CSMWorld::IdCollection<ESM::Sound> &mSounds; member in CSMTools::SoundGenCheckStage
|
H A D | magiceffectcheck.hpp | 19 const CSMWorld::IdCollection<ESM::Sound> &mSounds; member in CSMTools::MagicEffectCheckStage
|
/dports/games/pokerth/pokerth-1.1.2-rc/src/gui/qt/sound/ |
H A D | androidaudio.cpp | 38 …QObject(parent), mEngineObject(NULL), mEngineEngine(NULL), mOutputMixObject(NULL), mSounds(), mSou… in AndroidAudio() 64 qDeleteAll(mSounds); in closeAudio() 120 mSounds.values().at(i)->unload(); in destroyEngine() 131 mSounds[name] = lSound; in registerSound() 214 AndroidSoundEffect* sound = mSounds[name]; in reallyPlaySound()
|
H A D | androidaudio.h | 83 QMap<QString, AndroidSoundEffect*> mSounds; variable
|
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/sound/sound/ |
H A D | ExtendedSoundManager.java | 65 Sound sound = ExtendedSoundManager.this.mSounds.get(name); in loadSound() 71 ExtendedSoundManager.this.mSounds.put(name, sound); in loadSound() 168 private final MemoryCache<String, Sound> mSounds = new MemoryCache<String, Sound>(); field in ExtendedSoundManager
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/world/ |
H A D | data.cpp | 204 mSounds.addColumn (new StringIdColumn<ESM::Sound>); in Data() 205 mSounds.addColumn (new RecordStateColumn<ESM::Sound>); in Data() 206 mSounds.addColumn (new FixedRecordTypeColumn<ESM::Sound> (UniversalId::Type_Sound)); in Data() 207 … mSounds.addColumn (new SoundParamColumn<ESM::Sound> (SoundParamColumn<ESM::Sound>::Type_Volume)); in Data() 210 mSounds.addColumn (new SoundFileColumn<ESM::Sound>); in Data() 566 addModel (new IdTable (&mSounds), UniversalId::Type_Sound); in Data() 689 return mSounds; in getSounds() 694 return mSounds; in getSounds() 1076 case ESM::REC_SOUN: mSounds.load (*mReader, mBase); break; in continueLoading() 1265 count (state, mSounds) + in count() [all …]
|
H A D | data.hpp | 91 IdCollection<ESM::Sound> mSounds; member in CSMWorld::Data
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwworld/ |
H A D | projectilemanager.cpp | 317 state.mSounds.push_back(sound); in launchMagicBolt() 537 for (const auto& sound : magicBoltState.mSounds) in processHits() 575 for (size_t soundIter = 0; soundIter != state.mSounds.size(); soundIter++) in cleanupMagicBolt() 577 MWBase::Environment::get().getSoundManager()->stopSound(state.mSounds.at(soundIter)); in cleanupMagicBolt() 717 state.mSounds.push_back(sound); in readRecord()
|
H A D | esmstore.hpp | 54 Store<ESM::Sound> mSounds; member in MWWorld::ESMStore 160 mStores[ESM::REC_SOUN] = &mSounds; in ESMStore() 446 return mSounds; in get()
|
H A D | projectilemanager.hpp | 111 std::vector<MWBase::Sound*> mSounds; member
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/ |
H A D | npcanimation.hpp | 50 std::array<MWSound::Sound*, ESM::PRT_Count> mSounds; member in MWRender::NpcAnimation
|
H A D | npcanimation.cpp | 351 std::fill(mSounds.begin(), mSounds.end(), nullptr); in NpcAnimation() 761 if (mSounds[type] != nullptr && !mSoundsDisabled) in removeIndividualPart() 763 MWBase::Environment::get().getSoundManager()->stopSound(mSounds[type]); in removeIndividualPart() 764 mSounds[type] = nullptr; in removeIndividualPart() 846 … mSounds[type] = MWBase::Environment::get().getSoundManager()->playSound3D(mPtr, soundId, in addOrReplaceIndividualPart()
|
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/ |
H A D | soundmanagerimp.hpp | 60 Misc::ObjectPool<Sound> mSounds; member in MWSound::SoundManager
|
H A D | soundmanagerimp.cpp | 153 return mSounds.get(); in getSoundRef()
|