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Searched refs:mSounds (Results 1 – 25 of 25) sorted by relevance

/dports/games/shootingstar/shootingstar-1.2.0/src/engine/
H A DcMixer.cpp83 Uint32 newID = mSounds.size () + 1; in LoadSound()
84 mSounds.push_back (pTemp); in LoadSound()
93 if ( mSounds.empty () ) in FreeAllSounds()
98 for ( unsigned int i = 0; i < mSounds.size (); i++ ) in FreeAllSounds()
99 Mix_FreeChunk (mSounds[i]); in FreeAllSounds()
100 mSounds.clear (); in FreeAllSounds()
114 dbg::assertion (DBG_ASSERTION (sound - 1 < mSounds.size ())); in PlaySound()
115 return Mix_PlayChannel (-1, mSounds[sound - 1], loop); in PlaySound()
H A DcMixer.hpp96 vector<Mix_Chunk*> mSounds; member in ShootingStar::cMixer
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/
H A Dbeinginfo.cpp67 mSounds(), in BeingInfo()
121 delete_all(mSounds); in ~BeingInfo()
123 mSounds.clear(); in ~BeingInfo()
158 if (mSounds.find(event) == mSounds.end()) in addSound()
159 mSounds[event] = new SoundInfoVect; in addSound()
161 if (mSounds[event] != nullptr) in addSound()
162 mSounds[event]->push_back(SoundInfo(filename, delay)); in addSound()
169 const ItemSoundEvents::const_iterator i = mSounds.find(event); in getSound()
171 if (i == mSounds.end()) in getSound()
H A Diteminfo.cpp65 mSounds(), in ItemInfo()
156 mSounds[event].push_back(SoundInfo( in addSound()
166 i = mSounds.find(event); in getSound()
168 if (i == mSounds.end()) in getSound()
H A Dbeinginfo.h365 ItemSoundEvents mSounds; variable
H A Diteminfo.h379 std::map <ItemSoundEvent::Type, SoundInfoVect> mSounds; variable
/dports/games/manaplus/manaplus-2.1.3.17/src/resources/db/
H A Dsounddb.cpp37 STD_VECTOR<std::string> mSounds; variable
79 mSounds[id] = value; in loadXmlFile()
90 mSounds.resize(NotifyTypes::TYPE_END); in unload()
92 mSounds[f].clear(); in unload()
99 return mSounds[id]; in getSound()
/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/tools/
H A Dsoundcheck.cpp9 : mSounds (sounds), in SoundCheckStage()
19 return mSounds.getSize(); in setup()
24 const CSMWorld::Record<ESM::Sound>& record = mSounds.getRecord (stage); in perform()
H A Dmagiceffectcheck.cpp25 mSounds(sounds), in MagicEffectCheckStage()
113 if (!effect.mCastSound.empty() && mSounds.searchId(effect.mCastSound) == -1) in perform()
115 if (!effect.mHitSound.empty() && mSounds.searchId(effect.mHitSound) == -1) in perform()
117 if (!effect.mAreaSound.empty() && mSounds.searchId(effect.mAreaSound) == -1) in perform()
119 if (!effect.mBoltSound.empty() && mSounds.searchId(effect.mBoltSound) == -1) in perform()
H A Dsoundgencheck.cpp12 mSounds(sounds), in SoundGenCheckStage()
53 else if (mSounds.searchId(soundGen.mSound) == -1) in perform()
H A Dsoundcheck.hpp16 const CSMWorld::IdCollection<ESM::Sound>& mSounds; member in CSMTools::SoundCheckStage
H A Dsoundgencheck.hpp14 const CSMWorld::IdCollection<ESM::Sound> &mSounds; member in CSMTools::SoundGenCheckStage
H A Dmagiceffectcheck.hpp19 const CSMWorld::IdCollection<ESM::Sound> &mSounds; member in CSMTools::MagicEffectCheckStage
/dports/games/pokerth/pokerth-1.1.2-rc/src/gui/qt/sound/
H A Dandroidaudio.cpp38 …QObject(parent), mEngineObject(NULL), mEngineEngine(NULL), mOutputMixObject(NULL), mSounds(), mSou… in AndroidAudio()
64 qDeleteAll(mSounds); in closeAudio()
120 mSounds.values().at(i)->unload(); in destroyEngine()
131 mSounds[name] = lSound; in registerSound()
214 AndroidSoundEffect* sound = mSounds[name]; in reallyPlaySound()
H A Dandroidaudio.h83 QMap<QString, AndroidSoundEffect*> mSounds; variable
/dports/games/stendhal/stendhal-1.35/src/games/stendhal/client/sound/sound/
H A DExtendedSoundManager.java65 Sound sound = ExtendedSoundManager.this.mSounds.get(name); in loadSound()
71 ExtendedSoundManager.this.mSounds.put(name, sound); in loadSound()
168 private final MemoryCache<String, Sound> mSounds = new MemoryCache<String, Sound>(); field in ExtendedSoundManager
/dports/games/openmw/openmw-openmw-0.47.0/apps/opencs/model/world/
H A Ddata.cpp204 mSounds.addColumn (new StringIdColumn<ESM::Sound>); in Data()
205 mSounds.addColumn (new RecordStateColumn<ESM::Sound>); in Data()
206 mSounds.addColumn (new FixedRecordTypeColumn<ESM::Sound> (UniversalId::Type_Sound)); in Data()
207mSounds.addColumn (new SoundParamColumn<ESM::Sound> (SoundParamColumn<ESM::Sound>::Type_Volume)); in Data()
210 mSounds.addColumn (new SoundFileColumn<ESM::Sound>); in Data()
566 addModel (new IdTable (&mSounds), UniversalId::Type_Sound); in Data()
689 return mSounds; in getSounds()
694 return mSounds; in getSounds()
1076 case ESM::REC_SOUN: mSounds.load (*mReader, mBase); break; in continueLoading()
1265 count (state, mSounds) + in count()
[all …]
H A Ddata.hpp91 IdCollection<ESM::Sound> mSounds; member in CSMWorld::Data
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwworld/
H A Dprojectilemanager.cpp317 state.mSounds.push_back(sound); in launchMagicBolt()
537 for (const auto& sound : magicBoltState.mSounds) in processHits()
575 for (size_t soundIter = 0; soundIter != state.mSounds.size(); soundIter++) in cleanupMagicBolt()
577 MWBase::Environment::get().getSoundManager()->stopSound(state.mSounds.at(soundIter)); in cleanupMagicBolt()
717 state.mSounds.push_back(sound); in readRecord()
H A Desmstore.hpp54 Store<ESM::Sound> mSounds; member in MWWorld::ESMStore
160 mStores[ESM::REC_SOUN] = &mSounds; in ESMStore()
446 return mSounds; in get()
H A Dprojectilemanager.hpp111 std::vector<MWBase::Sound*> mSounds; member
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwrender/
H A Dnpcanimation.hpp50 std::array<MWSound::Sound*, ESM::PRT_Count> mSounds; member in MWRender::NpcAnimation
H A Dnpcanimation.cpp351 std::fill(mSounds.begin(), mSounds.end(), nullptr); in NpcAnimation()
761 if (mSounds[type] != nullptr && !mSoundsDisabled) in removeIndividualPart()
763 MWBase::Environment::get().getSoundManager()->stopSound(mSounds[type]); in removeIndividualPart()
764 mSounds[type] = nullptr; in removeIndividualPart()
846mSounds[type] = MWBase::Environment::get().getSoundManager()->playSound3D(mPtr, soundId, in addOrReplaceIndividualPart()
/dports/games/openmw/openmw-openmw-0.47.0/apps/openmw/mwsound/
H A Dsoundmanagerimp.hpp60 Misc::ObjectPool<Sound> mSounds; member in MWSound::SoundManager
H A Dsoundmanagerimp.cpp153 return mSounds.get(); in getSoundRef()