Searched refs:mSprite_AnimationPtrs (Results 1 – 3 of 3) sorted by relevance
367 extern const int16* mSprite_AnimationPtrs[];
714 const int16* mSprite_AnimationPtrs[] = { variable
14023 Data28 = mSprite_AnimationPtrs[Data0]; in Sprite_Handle_Soldier_Animation()14141 Data28 = mSprite_AnimationPtrs[pSprite->field_22]; in Sprite_Handle_Soldier_Animation()14386 Data28 = mSprite_AnimationPtrs[pSprite->field_22]; in Sprite_Handle_Soldier_Animation()14432 Data28 = mSprite_AnimationPtrs[pSprite->field_22]; in Sprite_Handle_Soldier_Animation()14501 Data28 = mSprite_AnimationPtrs[pSprite->field_22]; in Sprite_Handle_Soldier_Animation()15064 Data28 = mSprite_AnimationPtrs[pSprite->field_22]; in Sprite_Handle_Troop_FrameUnk()17839 const int16* Data28 = mSprite_AnimationPtrs[pSprite->field_22]; in sub_223B2()