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Searched refs:mSprite_Turret_Positions (Results 1 – 3 of 3) sorted by relevance

/dports/games/openfodder/openfodder-1.6.0/Source/
H A DSprites.hpp351 extern const int16 mSprite_Turret_Positions[];
H A DSprites.cpp343 const int16 mSprite_Turret_Positions[] = { variable
H A DFodder.cpp4871 Data24->field_0 += mSprite_Turret_Positions[Data0]; in Sprite_Handle_Tank_FireMissile()
4872 Data24->field_4 += mSprite_Turret_Positions[Data0 + 1]; in Sprite_Handle_Tank_FireMissile()
5245 int16 Data4 = mSprite_Turret_Positions[Data0]; in Sprite_Handle_Turret_Fire()
5248 Data4 = mSprite_Turret_Positions[Data0 + 1]; in Sprite_Handle_Turret_Fire()