/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_SkinItem.cpp | 85 mTextureName = _info->getTextureName(); in _createSkinItem() 86 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _createSkinItem() 135 mTextureName = _texture; in _setTextureName() 136 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _setTextureName() 143 return mTextureName; in _getTextureName()
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H A D | MyGUI_RenderItem.cpp | 83 MYGUI_EXCEPT("texture pointer is not valid, texture name '" << mTextureName << "'"); in renderToTarget() 176 mTextureName = mTexture == nullptr ? "" : mTexture->getName(); in setTexture()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_SkinItem.cpp | 85 mTextureName = _info->getTextureName(); in _createSkinItem() 86 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _createSkinItem() 135 mTextureName = _texture; in _setTextureName() 136 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _setTextureName() 143 return mTextureName; in _getTextureName()
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H A D | MyGUI_RenderItem.cpp | 83 MYGUI_EXCEPT("texture pointer is not valid, texture name '" << mTextureName << "'"); in renderToTarget() 176 mTextureName = mTexture == nullptr ? "" : mTexture->getName(); in setTexture()
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_SkinItem.cpp | 85 mTextureName = _info->getTextureName(); in _createSkinItem() 86 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _createSkinItem() 135 mTextureName = _texture; in _setTextureName() 136 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _setTextureName() 143 return mTextureName; in _getTextureName()
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H A D | MyGUI_RenderItem.cpp | 83 MYGUI_EXCEPT("texture pointer is not valid, texture name '" << mTextureName << "'"); in renderToTarget() 176 mTextureName = mTexture == nullptr ? "" : mTexture->getName(); in setTexture()
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/MyGUIEngine/src/ |
H A D | MyGUI_SkinItem.cpp | 85 mTextureName = _info->getTextureName(); in _createSkinItem() 86 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _createSkinItem() 135 mTextureName = _texture; in _setTextureName() 136 mTexture = RenderManager::getInstance().getTexture(mTextureName); in _setTextureName() 143 return mTextureName; in _getTextureName()
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H A D | MyGUI_RenderItem.cpp | 83 MYGUI_EXCEPT("texture pointer is not valid, texture name '" << mTextureName << "'"); in renderToTarget() 176 mTextureName = mTexture == nullptr ? "" : mTexture->getName(); in setTexture()
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/UnitTests/UnitTest_RTTLayer/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/UnitTests/UnitTest_RTTLayer/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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H A D | MyGUI_RTTLayer.h | 35 std::string mTextureName; variable
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/UnitTests/UnitTest_RTTLayer/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/UnitTests/UnitTest_RTTLayer/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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H A D | MyGUI_RTTLayer.h | 35 std::string mTextureName; variable
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Tools/LayoutEditor/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Tools/LayoutEditor/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Tools/LayoutEditor/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Tools/LayoutEditor/ |
H A D | MyGUI_RTTLayer.cpp | 84 …std::string name = mTextureName.empty() ? MyGUI::utility::toString((size_t)this, getClassTypeName(… in setTextureSize() 93 mTextureName = _name; in setTextureName()
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/dports/graphics/instant-meshes/instant-meshes-0.0-42-g4a083f4/ext/nanogui/src/ |
H A D | example1.cpp | 78 : mTextureName(textureName), mTextureId(0) {} in GLTexture() 81 : mTextureName(textureName), mTextureId(textureId) {} in GLTexture() 85 : mTextureName(std::move(other.mTextureName)), in GLTexture() 91 mTextureName = std::move(other.mTextureName); in operator =() 101 const std::string& textureName() const { return mTextureName; } in textureName() 137 std::string mTextureName; member in GLTexture
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/dports/x11-toolkits/nanogui/nanogui-e9ec8a1a9861cf578d9c6e85a6420080aa715c03/src/ |
H A D | example1.cpp | 80 : mTextureName(textureName), mTextureId(0) {} in GLTexture() 83 : mTextureName(textureName), mTextureId(textureId) {} in GLTexture() 87 : mTextureName(std::move(other.mTextureName)), in GLTexture() 93 mTextureName = std::move(other.mTextureName); in operator =() 103 const std::string& textureName() const { return mTextureName; } in textureName() 139 std::string mTextureName; member in GLTexture
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Tools/EditorFramework/ |
H A D | TextureBrowseCell.cpp | 21 assignWidget(mTextureName, "TextureName"); in TextureBrowseCell() 32 mTextureName->setCaption(_data); in update()
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Tools/EditorFramework/ |
H A D | TextureBrowseCell.cpp | 21 assignWidget(mTextureName, "TextureName"); in TextureBrowseCell() 32 mTextureName->setCaption(_data); in update()
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Tools/EditorFramework/ |
H A D | TextureBrowseCell.cpp | 21 assignWidget(mTextureName, "TextureName"); in TextureBrowseCell() 32 mTextureName->setCaption(_data); in update()
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Tools/EditorFramework/ |
H A D | TextureBrowseCell.cpp | 21 assignWidget(mTextureName, "TextureName"); in TextureBrowseCell() 32 mTextureName->setCaption(_data); in update()
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/dports/graphics/rigsofrods-caelum/ogre-caelum-0.6.3/main/src/ |
H A D | PrecipitationController.cpp | 70 mTextureName = textureName; in setTextureName() 74 return mTextureName; in getTextureName() 316 …->getTechnique(0)->getPass(0)->getTextureUnitState(1)->getTextureName() != mParent->mTextureName) { in _updateMaterialParams() 317 mat->getTechnique(0)->getPass(0)->getTextureUnitState(1)->setTextureName(mParent->mTextureName); in _updateMaterialParams()
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