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Searched refs:mTextureTransformLoc (Results 1 – 2 of 2) sorted by relevance

/dports/www/firefox-legacy/firefox-52.8.0esr/gfx/gl/
H A DGLBlitHelper.cpp44 , mTextureTransformLoc(-1) in GLBlitHelper()
459 mTextureTransformLoc = mGL->fGetUniformLocation(program, "uTextureTransform"); in InitTexQuadProgram()
460 if (mTextureTransformLoc >= 0) { in InitTexQuadProgram()
463 mGL->fUniformMatrix4fv(mTextureTransformLoc, 1, false, &identity._11); in InitTexQuadProgram()
706 mGL->fUniformMatrix4fv(mTextureTransformLoc, 1, false, &transform._11); in BlitSurfaceTextureImage()
H A DGLBlitHelper.h77 GLint mTextureTransformLoc; variable