Searched refs:mTimeFactor (Results 1 – 6 of 6) sorted by relevance
46 mTimeFactor = 1; in FrameTimeControllerValue()58 mTimeFactor = mFrameDelay / evt.timeSinceLastFrame; in frameStarted()63 mFrameTime = mTimeFactor * evt.timeSinceLastFrame; in frameStarted()86 return mTimeFactor; in getTimeFactor()92 mTimeFactor = tf; in setTimeFactor()102 mTimeFactor = 0; in setFrameDelay()
42 mTimeFactor = 1; in FrameTimeControllerValue()54 mTimeFactor = mFrameDelay / evt.timeSinceLastFrame; in frameStarted()59 mFrameTime = mTimeFactor * evt.timeSinceLastFrame; in frameStarted()82 return mTimeFactor; in getTimeFactor()88 mTimeFactor = tf; in setTimeFactor()98 mTimeFactor = 0; in setFrameDelay()
1273 source.appendValues ( key.time * mTimeFactor ); in exportInputSource()1542 *inTangentValuesX = key.time * mTimeFactor; in getFloatInTangentValue()1594 *inTangentValuesX = key.time * mTimeFactor; in getPointXSingleInTangentValue()1658 inTangentValuesX[i] = key.time * mTimeFactor; in getPointXInTangentValue()1706 *inTangentValuesX = key.time * mTimeFactor; in getRotationSingleInTangentPatchEuler()1764 inTangentValuesX[0] = key.time * mTimeFactor; in getRotationInTangentPatchEuler()1825 *outTangentValuesX = key.time * mTimeFactor; in getFloatOutTangentValue()1879 *outTangentValuesX = key.time * mTimeFactor; in getPointXSingleOutTangentValue()1941 outTangentValuesX[i] = key.time * mTimeFactor; in getPointXOutTangentValue()1989 *outTangentValuesX = key.time * mTimeFactor; in getRotationSingleOutTangentPatchEuler()[all …]
56 Real mTimeFactor; variable
55 Real mTimeFactor; variable
272 static const float mTimeFactor; variable