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Searched refs:mWindowClosed (Results 1 – 10 of 10) sorted by relevance

/dports/graphics/libprojectm/projectm-3.1.12/src/EyeTune/EyeTune.WindowsUniversal.Application/
H A DEyeTuneApp.h74 bool mWindowClosed; variable
H A DEyeTuneApp.cpp62 mWindowClosed(false), in App()
344 while (!mWindowClosed) in Run()
413 mWindowClosed = true;
/dports/devel/godot-tools/godot-3.2.3-stable/platform/uwp/
H A Dapp.h96 bool mWindowClosed; variable
H A Dapp.cpp82 mWindowClosed(false), in App()
467 mWindowClosed = true;
/dports/devel/godot2/godot-2.1.6-stable/platform/winrt/
H A Dapp.h93 bool mWindowClosed; variable
H A Dapp.cpp82 mWindowClosed(false), in App()
484 mWindowClosed = true;
/dports/devel/godot2-tools/godot-2.1.6-stable/platform/winrt/
H A Dapp.h93 bool mWindowClosed; variable
H A Dapp.cpp82 mWindowClosed(false), in App()
484 mWindowClosed = true;
/dports/devel/godot/godot-3.2.3-stable/platform/uwp/
H A Dapp.h96 bool mWindowClosed; variable
H A Dapp.cpp82 mWindowClosed(false), in App()
467 mWindowClosed = true;