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Searched refs:mYawOverride (Results 1 – 17 of 17) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A DFighterNPC.cpp910 …ehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride );
914 float mYawOverride = 1.0f; in FighterWingMalfunctionCheck() local
915 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterWingMalfunctionCheck()
919 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck()
923 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck()
929 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck()
933 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck()
941 float mYawOverride = 1.0f; in FighterNoseMalfunctionCheck() local
942 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterNoseMalfunctionCheck()
H A Dbg_pmove.cpp4740 …VehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ) in BG_VehicleTurnRateForSpeed() argument
4767 *mYawOverride = pVeh->m_pVehicleInfo->mouseYaw*speedFrac; in BG_VehicleTurnRateForSpeed()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A DFighterNPC.c782 …ehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride );
786 float mYawOverride = 1.0f; in FighterWingMalfunctionCheck() local
787 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterWingMalfunctionCheck()
791 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck()
795 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck()
801 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck()
805 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck()
813 float mYawOverride = 1.0f; in FighterNoseMalfunctionCheck() local
814 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterNoseMalfunctionCheck()
H A Dbg_pmove.c649 …VehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ) in BG_VehicleTurnRateForSpeed() argument
676 *mYawOverride = pVeh->m_pVehicleInfo->mouseYaw*speedFrac; in BG_VehicleTurnRateForSpeed()
/dports/games/openjk/OpenJK-07675e2/codemp/client/
H A Dcl_cgame.cpp177 …int userCmdValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti… in CL_SetUserCmdValue() argument
181 cl_mYawOverride = mYawOverride; in CL_SetUserCmdValue()
H A Dclient.h435 …int userCmdValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti…
H A Dcl_cgameapi.cpp363 …( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti… in _CL_SetUserCmdValue() argument
365 …CL_SetUserCmdValue( stateValue, sensitivityScale, mPitchOverride, mYawOverride, mSensitivityOverri… in _CL_SetUserCmdValue()
/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/
H A Dcg_syscalls.cpp376 …tUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride ) { in cgi_SetUserCmdValue() argument
377 …LUE, stateValue, PASSFLOAT(sensitivityScale), PASSFLOAT(mPitchOverride), PASSFLOAT(mYawOverride) ); in cgi_SetUserCmdValue()
H A Dcg_view.cpp1879 float mYawOverride = 0.0f; in CG_DrawActiveFrame() local
1889 mYawOverride = 0.0075f; in CG_DrawActiveFrame()
1892 cgi_SetUserCmdValue( cg.weaponSelect, speed, mPitchOverride, mYawOverride ); in CG_DrawActiveFrame()
H A Dcg_local.h1068 …etUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride );
/dports/games/openjk/OpenJK-07675e2/code/cgame/
H A Dcg_syscalls.cpp412 …tUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride ) { in cgi_SetUserCmdValue() argument
413 …LUE, stateValue, PASSFLOAT(sensitivityScale), PASSFLOAT(mPitchOverride), PASSFLOAT(mYawOverride) ); in cgi_SetUserCmdValue()
H A Dcg_view.cpp2055 float mYawOverride = 0.0f; in CG_DrawActiveFrame() local
2073 mYawOverride = pVeh->m_pVehicleInfo->mouseYaw; in CG_DrawActiveFrame()
2077 cgi_SetUserCmdValue( cg.weaponSelect, speed, mPitchOverride, mYawOverride ); in CG_DrawActiveFrame()
H A Dcg_local.h1090 …etUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride );
/dports/games/openjk/OpenJK-07675e2/codemp/cgame/
H A Dcg_view.c2399 …ehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride );
2412 float mYawOverride = 0.0f; in CG_DrawActiveFrame() local
2523 …icleTurnRateForSpeed( cent->m_pVehicle, cent->currentState.speed, &mPitchOverride, &mYawOverride ); in CG_DrawActiveFrame()
2527 …trap->SetUserCmdValue( cg.weaponSelect, mSensitivity, mPitchOverride, mYawOverride, mSensitivityOv… in CG_DrawActiveFrame()
2546 …trap->SetUserCmdValue( cg.weaponSelect, mSensitivity, mPitchOverride, mYawOverride, 0.0f, cg.force… in CG_DrawActiveFrame()
2551 …trap->SetUserCmdValue( cg.weaponSelect, mSensitivity, mPitchOverride, mYawOverride, 0.0f, cg.force… in CG_DrawActiveFrame()
H A Dcg_syscalls.c356 …( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti… in trap_SetUserCmdValue() argument
357 …ue, PASSFLOAT(sensitivityScale), PASSFLOAT(mPitchOverride), PASSFLOAT(mYawOverride), PASSFLOAT(mSe… in trap_SetUserCmdValue()
H A Dcg_public.h608 …( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti…
/dports/games/openjk/OpenJK-07675e2/code/client/
H A Dcl_cgame.cpp254 …serCmdValue( int userCmdValue, float sensitivityScale, float mPitchOverride, float mYawOverride ) { in CL_SetUserCmdValue() argument
258 cl_mYawOverride = mYawOverride; in CL_SetUserCmdValue()