/dports/games/openjk/OpenJK-07675e2/code/game/ |
H A D | FighterNPC.cpp | 910 …ehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ); 914 float mYawOverride = 1.0f; in FighterWingMalfunctionCheck() local 915 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterWingMalfunctionCheck() 919 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck() 923 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck() 929 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck() 933 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck() 941 float mYawOverride = 1.0f; in FighterNoseMalfunctionCheck() local 942 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterNoseMalfunctionCheck()
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H A D | bg_pmove.cpp | 4740 …VehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ) in BG_VehicleTurnRateForSpeed() argument 4767 *mYawOverride = pVeh->m_pVehicleInfo->mouseYaw*speedFrac; in BG_VehicleTurnRateForSpeed()
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/dports/games/openjk/OpenJK-07675e2/codemp/game/ |
H A D | FighterNPC.c | 782 …ehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ); 786 float mYawOverride = 1.0f; in FighterWingMalfunctionCheck() local 787 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterWingMalfunctionCheck() 791 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck() 795 …tion[ROLL] += (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck() 801 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*50.0f; in FighterWingMalfunctionCheck() 805 …tion[ROLL] -= (sin( pVeh->m_ucmd.serverTime*0.001 )+1.0f)*pVeh->m_fTimeModifier*mYawOverride*12.5f; in FighterWingMalfunctionCheck() 813 float mYawOverride = 1.0f; in FighterNoseMalfunctionCheck() local 814 BG_VehicleTurnRateForSpeed( pVeh, parentPS->speed, &mPitchOverride, &mYawOverride ); in FighterNoseMalfunctionCheck()
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H A D | bg_pmove.c | 649 …VehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ) in BG_VehicleTurnRateForSpeed() argument 676 *mYawOverride = pVeh->m_pVehicleInfo->mouseYaw*speedFrac; in BG_VehicleTurnRateForSpeed()
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/dports/games/openjk/OpenJK-07675e2/codemp/client/ |
H A D | cl_cgame.cpp | 177 …int userCmdValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti… in CL_SetUserCmdValue() argument 181 cl_mYawOverride = mYawOverride; in CL_SetUserCmdValue()
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H A D | client.h | 435 …int userCmdValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti…
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H A D | cl_cgameapi.cpp | 363 …( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti… in _CL_SetUserCmdValue() argument 365 …CL_SetUserCmdValue( stateValue, sensitivityScale, mPitchOverride, mYawOverride, mSensitivityOverri… in _CL_SetUserCmdValue()
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/dports/games/openjk/OpenJK-07675e2/codeJK2/cgame/ |
H A D | cg_syscalls.cpp | 376 …tUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride ) { in cgi_SetUserCmdValue() argument 377 …LUE, stateValue, PASSFLOAT(sensitivityScale), PASSFLOAT(mPitchOverride), PASSFLOAT(mYawOverride) ); in cgi_SetUserCmdValue()
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H A D | cg_view.cpp | 1879 float mYawOverride = 0.0f; in CG_DrawActiveFrame() local 1889 mYawOverride = 0.0075f; in CG_DrawActiveFrame() 1892 cgi_SetUserCmdValue( cg.weaponSelect, speed, mPitchOverride, mYawOverride ); in CG_DrawActiveFrame()
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H A D | cg_local.h | 1068 …etUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride );
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/dports/games/openjk/OpenJK-07675e2/code/cgame/ |
H A D | cg_syscalls.cpp | 412 …tUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride ) { in cgi_SetUserCmdValue() argument 413 …LUE, stateValue, PASSFLOAT(sensitivityScale), PASSFLOAT(mPitchOverride), PASSFLOAT(mYawOverride) ); in cgi_SetUserCmdValue()
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H A D | cg_view.cpp | 2055 float mYawOverride = 0.0f; in CG_DrawActiveFrame() local 2073 mYawOverride = pVeh->m_pVehicleInfo->mouseYaw; in CG_DrawActiveFrame() 2077 cgi_SetUserCmdValue( cg.weaponSelect, speed, mPitchOverride, mYawOverride ); in CG_DrawActiveFrame()
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H A D | cg_local.h | 1090 …etUserCmdValue( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride );
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/dports/games/openjk/OpenJK-07675e2/codemp/cgame/ |
H A D | cg_view.c | 2399 …ehicleTurnRateForSpeed( Vehicle_t *pVeh, float speed, float *mPitchOverride, float *mYawOverride ); 2412 float mYawOverride = 0.0f; in CG_DrawActiveFrame() local 2523 …icleTurnRateForSpeed( cent->m_pVehicle, cent->currentState.speed, &mPitchOverride, &mYawOverride ); in CG_DrawActiveFrame() 2527 …trap->SetUserCmdValue( cg.weaponSelect, mSensitivity, mPitchOverride, mYawOverride, mSensitivityOv… in CG_DrawActiveFrame() 2546 …trap->SetUserCmdValue( cg.weaponSelect, mSensitivity, mPitchOverride, mYawOverride, 0.0f, cg.force… in CG_DrawActiveFrame() 2551 …trap->SetUserCmdValue( cg.weaponSelect, mSensitivity, mPitchOverride, mYawOverride, 0.0f, cg.force… in CG_DrawActiveFrame()
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H A D | cg_syscalls.c | 356 …( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti… in trap_SetUserCmdValue() argument 357 …ue, PASSFLOAT(sensitivityScale), PASSFLOAT(mPitchOverride), PASSFLOAT(mYawOverride), PASSFLOAT(mSe… in trap_SetUserCmdValue()
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H A D | cg_public.h | 608 …( int stateValue, float sensitivityScale, float mPitchOverride, float mYawOverride, float mSensiti…
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/dports/games/openjk/OpenJK-07675e2/code/client/ |
H A D | cl_cgame.cpp | 254 …serCmdValue( int userCmdValue, float sensitivityScale, float mPitchOverride, float mYawOverride ) { in CL_SetUserCmdValue() argument 258 cl_mYawOverride = mYawOverride; in CL_SetUserCmdValue()
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