Searched refs:m_EjectDir (Results 1 – 4 of 4) sorted by relevance
347 pVeh->m_EjectDir = VEH_EJECT_FRONT; in G_KnockOffVehicle()351 pVeh->m_EjectDir = VEH_EJECT_REAR; in G_KnockOffVehicle()358 pVeh->m_EjectDir = VEH_EJECT_REAR; in G_KnockOffVehicle()362 pVeh->m_EjectDir = VEH_EJECT_FRONT; in G_KnockOffVehicle()376 pVeh->m_EjectDir = VEH_EJECT_LEFT; in G_KnockOffVehicle()383 pVeh->m_EjectDir = VEH_EJECT_LEFT; in G_KnockOffVehicle()1056 pVeh->m_EjectDir = VEH_EJECT_LEFT; in Eject()1062 firstEjectDir = pVeh->m_EjectDir; in Eject()1065 pVeh->m_EjectDir++; in Eject()1319 pVeh->m_EjectDir = VEH_EJECT_TOP; in EjectAll()[all …]
628 int m_EjectDir; member717 saved_game.write<int32_t>(m_EjectDir); in sg_export()764 saved_game.read<int32_t>(m_EjectDir); in sg_import()
655 pVeh->m_EjectDir = VEH_EJECT_LEFT; in Eject()659 pVeh->m_EjectDir = VEH_EJECT_BOTTOM; in Eject()661 firstEjectDir = pVeh->m_EjectDir; in Eject()664 pVeh->m_EjectDir++; in Eject()667 pVeh->m_EjectDir = VEH_EJECT_LEFT; in Eject()896 pVeh->m_EjectDir = VEH_EJECT_TOP; in EjectAll()1150 pVeh->m_EjectDir = VEH_EJECT_LEFT; in Initialize()1658 pVeh->m_EjectDir = VEH_EJECT_REAR; in UpdateRider()1729 pVeh->m_EjectDir = VEH_EJECT_LEFT; in UpdateRider()1773 pVeh->m_EjectDir = VEH_EJECT_REAR; in UpdateRider()[all …]
550 int m_EjectDir; member