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Searched refs:m_GraphicWorld (Results 1 – 7 of 7) sorted by relevance

/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/ultimatestunts/
H A Dgamerenderer.cpp36 m_GraphicWorld = new CGraphicWorld(); in CGameRenderer()
54 delete m_GraphicWorld; in ~CGameRenderer()
59 if(!m_GraphicWorld->loadWorld()) in loadTrackData()
93 m_GraphicWorld->unloadWorld(); in unloadTrackData()
98 return m_GraphicWorld->loadObjects(); in loadObjData()
434 m_GraphicWorld->m_Background->draw(); in viewBackground()
587 refl = m_GraphicWorld->m_EnvMap; in viewPilaar()
633 m_GraphicWorld->getTile(temp.m_Model)->draw( in viewPilaar()
652 m_GraphicWorld->getTile(temp.m_Model)->draw( in viewPilaar()
709 m_GraphicWorld->getMovObjBound(b.m_Body)->draw( in viewMovObj()
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H A Dgamerenderer.h48 CGraphicWorld *m_GraphicWorld; //TODO: place in CUSCore variable
H A Duscore.cpp61 return m_Renderer->m_GraphicWorld; in getGraphicWorld()
/dports/games/ultimatestunts/ultimatestunts-srcdata-0771/graphics/
H A Ddashboard.cpp37 m_GraphicWorld = manager; in CDashboard()
382 if(m_GraphicWorld->m_DrawMap) in draw()
393 m_GraphicWorld->drawTrackMap(); in draw()
398 m_GraphicWorld->drawTrackMap(); in draw()
H A Ddynamicshadow.cpp37 m_GraphicWorld = graphworld; in CDynamicShadow()
174 m_GraphicWorld->getMovObjBound(b.m_Body)->draw(settings, NULL, lod, t, false); in update()
H A Ddashboard.h53 CGraphicWorld *m_GraphicWorld; variable
H A Ddynamicshadow.h63 CGraphicWorld *m_GraphicWorld; variable