/dports/games/0ad/0ad-0.0.23b-alpha/source/simulation2/helpers/ |
H A D | PriorityQueue.h | 76 m_Heap.push_back(item); in push() 77 push_heap(m_Heap.begin(), m_Heap.end(), QueueItemPriority<Item, CMP>()); in push() 85 if (m_Heap[n].id == id) in promote() 91 m_Heap[n].h = newh; in promote() 101 ENSURE(m_Heap.size()); in pop() 103 Item r = m_Heap[0]; in pop() 104 pop_heap(m_Heap.begin(), m_Heap.end(), QueueItemPriority<Item, CMP>()); in pop() 105 m_Heap.pop_back(); in pop() 111 return m_Heap.empty(); in empty() 116 return m_Heap.size(); in size() [all …]
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/dports/graphics/povray37/povray-3.7.0.10/windows/ |
H A D | pvmem.h | 159 if (m_Heap == NULL) in WinHeap() 174 if (m_Heap != NULL) in ~WinHeap() 177 HeapDestroy(m_Heap); in ~WinHeap() 184 … bool Validate(const void *p = NULL) const { return m_Heap != NULL && HeapValidate(m_Heap, 0, p); } 219 if (m_Heap == NULL) 229 HANDLE m_Heap; variable 266 return m_Heap->Alloc(len + size); in new() 273 m_Heap->Free(p); in delete() 287 if (m_Heap->Validate(this) == false) 298 size_t len = m_Heap->BlockSize(this); in Size() [all …]
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H A D | pvmem.cpp | 74 WinHeap *WinMemBlock::m_Heap = NULL; member in povwin::WinMemBlock
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/dports/graphics/apngasm/apngasm-2.91/7z/ |
H A D | HuffmanEncoder.cc | 16 m_Heap = new UINT32[m_HeapSize]; in CEncoder() 23 delete []m_Heap; in ~CEncoder() 47 UINT32 aTop = m_Heap[kSmallest]; in RemoveSmallest() 48 m_Heap[kSmallest] = m_Heap[m_HeapLength--]; in RemoveSmallest() 71 UINT32 aSymbol = m_Heap[k]; in DownHeap() 75 if (j < m_HeapLength && Smaller(m_Heap[j+1], m_Heap[j])) in DownHeap() 84 m_Heap[k] = aSymbol; in DownHeap() 112 UINT32 aSymbol = m_Heap[h]; in GenerateBitLen() 158 UINT32 m = m_Heap[--h]; in GenerateBitLen() 265 m_Heap[--aHeapMax] = m; in BuildTree() [all …]
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H A D | HuffmanEncoder.h | 22 UINT32 *m_Heap; variable
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/dports/archivers/advancecomp/advancecomp-2.1-6-g7b08f7a/7z/ |
H A D | HuffmanEncoder.cc | 16 m_Heap = new UINT32[m_HeapSize]; in CEncoder() 23 delete []m_Heap; in ~CEncoder() 47 UINT32 aTop = m_Heap[kSmallest]; in RemoveSmallest() 48 m_Heap[kSmallest] = m_Heap[m_HeapLength--]; in RemoveSmallest() 71 UINT32 aSymbol = m_Heap[k]; in DownHeap() 75 if (j < m_HeapLength && Smaller(m_Heap[j+1], m_Heap[j])) in DownHeap() 84 m_Heap[k] = aSymbol; in DownHeap() 112 UINT32 aSymbol = m_Heap[h]; in GenerateBitLen() 158 UINT32 m = m_Heap[--h]; in GenerateBitLen() 265 m_Heap[--aHeapMax] = m; in BuildTree() [all …]
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H A D | HuffmanEncoder.h | 22 UINT32 *m_Heap; variable
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/dports/graphics/osg/OpenSceneGraph-OpenSceneGraph-3.6.5/src/osgUtil/tristripper/include/detail/ |
H A D | heap_array.h | 81 linked_heap m_Heap; variable 98 m_Heap.clear(); in clear() 107 return m_Heap.empty(); in empty() 121 m_Heap.reserve(Size); in reserve() 129 return m_Heap.size(); in size() 165 m_Heap.pop_back(); in pop() 203 m_Heap.pop_back(); in erase() 255 for (j = i; (j > 0) && (Less(m_Heap[(j - 1) / 2], m_Heap[j])); j = ((j - 1) / 2)) in Adjust() 260 if ((j + 1 < size()) && (Less(m_Heap[j], m_Heap[j + 1]))) in Adjust() 263 if (Less(m_Heap[j], m_Heap[i])) in Adjust() [all …]
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/dports/graphics/osg34/OpenSceneGraph-OpenSceneGraph-3.4.1/src/osgUtil/tristripper/include/detail/ |
H A D | heap_array.h | 81 linked_heap m_Heap; variable 98 m_Heap.clear(); in clear() 107 return m_Heap.empty(); in empty() 121 m_Heap.reserve(Size); in reserve() 129 return m_Heap.size(); in size() 165 m_Heap.pop_back(); in pop() 203 m_Heap.pop_back(); in erase() 255 for (j = i; (j > 0) && (Less(m_Heap[(j - 1) / 2], m_Heap[j])); j = ((j - 1) / 2)) in Adjust() 260 if ((j + 1 < size()) && (Less(m_Heap[j], m_Heap[j + 1]))) in Adjust() 263 if (Less(m_Heap[j], m_Heap[i])) in Adjust() [all …]
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Filtering/FastMarching/include/ |
H A D | itkFastMarchingBase.hxx | 99 while ( !m_Heap.empty() ) in Initialize() 101 m_Heap.pop(); in Initialize() 137 while( !m_Heap.empty() ) in GenerateData() 146 NodePairType current_node_pair = m_Heap.top(); in GenerateData() 147 m_Heap.pop(); in GenerateData() 190 while( !m_Heap.empty() ) in GenerateData() 192 m_Heap.pop(); in GenerateData() 205 while( !m_Heap.empty() ) in GenerateData() 207 m_Heap.pop(); in GenerateData()
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H A D | itkFastMarchingBase.h | 242 PriorityQueueType m_Heap; variable
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H A D | itkFastMarchingExtensionImageFilterBase.hxx | 251 this->m_Heap.push( NodePairType( iNode, outputPixel ) ); in UpdateValue()
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H A D | itkFastMarchingQuadEdgeMeshFilterBase.hxx | 227 this->m_Heap.push( NodePairType( iNode, outputPixel ) ); in UpdateValue() 715 this->m_Heap.push( pointsIter->Value() ); in InitializeOutput()
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H A D | itkFastMarchingImageFilterBase.hxx | 216 this->m_Heap.push( NodePairType( iNode, outputPixel ) ); in UpdateValue() 600 this->m_Heap.push( pointsIter->Value() ); in InitializeOutput()
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/dports/databases/pgrouting/pgrouting-3.2.0/include/yen/ |
H A D | pgr_ksp.hpp | 105 m_Heap.clear(); in clear() 135 if (m_Heap.empty()) break; in executeYen() 136 curr_result_path = *m_Heap.begin(); in executeYen() 139 m_Heap.erase(m_Heap.begin()); in executeYen() 185 m_Heap.insert(rootPath); in doNextCycle() 207 if (m_heap_paths && !m_Heap.empty()) { in get_results() 208 paths.insert(paths.end(), m_Heap.begin(), m_Heap.end()); in get_results() 232 pSet m_Heap; //!< the heap member in pgrouting::yen::Pgr_ksp
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H A D | pgr_turnRestrictedPath.hpp | 116 pgassert(this->m_Heap.empty()); in turnRestrictedPath()
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/dports/multimedia/kodi/xbmc-19.3-Matrix/lib/win32/Effects11/ |
H A D | EffectNonRuntime.cpp | 785 assert(nullptr == m_pRasterizerBlocks || m_Heap.IsInHeap(m_pRasterizerBlocks)); in ~CEffect() 791 assert(nullptr == m_pBlendBlocks || m_Heap.IsInHeap(m_pBlendBlocks)); in ~CEffect() 803 assert(nullptr == m_pSamplerBlocks || m_Heap.IsInHeap(m_pSamplerBlocks)); in ~CEffect() 809 assert(nullptr == m_pShaderResources || m_Heap.IsInHeap(m_pShaderResources)); in ~CEffect() 833 assert(nullptr == m_pMemberDataBlocks || m_Heap.IsInHeap(m_pMemberDataBlocks)); in ~CEffect() 864 assert(nullptr == m_pCBs || m_Heap.IsInHeap(m_pCBs)); in ~CEffect() 871 assert(nullptr == m_pShaderBlocks || m_Heap.IsInHeap(m_pShaderBlocks)); in ~CEffect() 916 assert(nullptr == m_pBlendBlocks || pEffectSource->m_Heap.IsInHeap(m_pBlendBlocks)); in AddRefAllForCloning() 992 assert(pEffectSource->m_Heap.IsInHeap(m_pCBs)); in AddRefAllForCloning() 2025 …>pName - (UINT_PTR)pEffectSource->m_pReflection->m_Heap.GetDataStart() + (UINT_PTR)m_pReflection->… in FixupMemberInterface() [all …]
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H A D | Effect.h | 1057 CEffectHeap m_Heap; 1076 CEffectHeap m_Heap; 1223 bool IsReflectionData(void *pData) const { return m_pReflection->m_Heap.IsInHeap(pData); } 1224 bool IsRuntimeData(void *pData) const { return m_Heap.IsInHeap(pData); }
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H A D | EffectLoad.cpp | 917 VB( m_pReflection->m_Heap.GetSize() == m_ReflectionMemory ); in LoadEffect() 3181 VHD( m_pReflection->m_Heap.MoveData((void**) ppAnnotations, cAnnotations * sizeof(SAnnotation)), in ReallocateAnnotationData() 3190 …VHD( m_pReflection->m_Heap.MoveString(&pAn->pName), "Internal loading error: cannot move annotatio… in ReallocateAnnotationData() 3195 …VHD( m_pReflection->m_Heap.MoveData( &pAn->Data.pGeneric, pAn->pType->TotalSize ), "Internal loadi… in ReallocateAnnotationData() 3204 …VHD( m_pReflection->m_Heap.MoveString(&pAn->Data.pString[j].pString), "Internal loading error: can… in ReallocateAnnotationData() 3221 CEffectHeap *pHeap = &m_pReflection->m_Heap; in InitializeReflectionDataAndMoveStrings() 3289 CEffectHeap *pHeap = &m_pReflection->m_Heap; in ReallocateReflectionData() 3365 CEffectHeap *pHeap = &m_pEffect->m_Heap; in ReallocateBlockAssignments() 3500 CEffectHeap *pHeap = &m_pEffect->m_Heap; in ReallocateShaderBlocks() 3646 CEffectHeap *pHeap = &m_pEffect->m_Heap; in ReallocateEffectData() [all …]
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H A D | EffectReflection.cpp | 149 if( pTopLevelEntity->pEffect->m_Heap.GetSize() > 0 ) in CreatePooledVariableMemberInterface()
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