Searched refs:m_IsVisualReplay (Results 1 – 2 of 2) sorted by relevance
160 { return m_IsVisualReplay; } in IsVisualReplay()227 bool m_IsVisualReplay; variable
76 m_IsVisualReplay(false), in CGame()126 ENSURE(m_IsVisualReplay); in LoadVisualReplayData()175 m_IsVisualReplay = true; in StartVisualReplay()260 if (m_IsVisualReplay) in RegisterInit()