Searched refs:m_WindAngle (Results 1 – 6 of 6) sorted by relevance
52 s.windangle = wm->m_WindAngle; in GetSettings()106 wm->m_WindAngle = s.windangle; in SetSettings()
124 float m_WindAngle; // In which direction the water waves go. variable
102 m_WindAngle = 0.0f; in WaterManager()1031 CVector2D windDir = CVector2D(cos(m_WindAngle),sin(m_WindAngle)); in RecomputeWindStrength()
784 m->fancyWaterShader->Uniform(str_windAngle, WaterMgr->m_WindAngle); in RenderFancyWater()
271 XML_Setting("WindAngle", pWaterMan->m_WindAngle); in WriteXML()
746 READ_FLOAT(el_windangle, m_MapReader.pWaterMan->m_WindAngle) in ReadEnvironment()1482 GET_ENVIRONMENT_PROPERTY(waterBodyObj, WindAngle, pWaterMan->m_WindAngle) in ParseEnvironment()