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Searched refs:m_WndWidth (Results 1 – 13 of 13) sorted by relevance

/dports/graphics/anttweakbar/AntTweakBar/src/
H A DTwOpenGLCore.cpp401 m_WndWidth = _WndWidth; in BeginDraw()
577 GLfloat x0 = ToNormScreenX(_X0+dx + m_OffsetX, m_WndWidth); in DrawLine()
579 GLfloat x1 = ToNormScreenX(_X1+dx + m_OffsetX, m_WndWidth); in DrawLine()
621 GLfloat x0 = ToNormScreenX((float)_X0 + m_OffsetX, m_WndWidth); in DrawRect()
623 GLfloat x1 = ToNormScreenX((float)_X1 + m_OffsetX, m_WndWidth); in DrawRect()
784 _glUniform2f(m_TriLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText()
791 _glUniform2f(m_TriUniLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText()
828 _glUniform2f(m_TriTexLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText()
836 _glUniform2f(m_TriTexUniLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText()
903 _glUniform2f(m_TriLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawTriangles()
H A DTwDirect3D10.cpp255 m_WndWidth = 0; in Init()
599 m_WndWidth = _WndWidth; in BeginDraw()
690 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawLine()
692 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawLine()
763 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawRect()
765 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawRect()
951 px = ToNormScreenX(x, m_WndWidth); in BuildText()
953 px1 = ToNormScreenX(x1, m_WndWidth); in BuildText()
1004 px = ToNormScreenX(-1, m_WndWidth); in BuildText()
1006 px1 = ToNormScreenX(_BgWidth+1, m_WndWidth); in BuildText()
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H A DTwDirect3D11.cpp522 m_WndWidth = 0; in Init()
925 m_WndWidth = _WndWidth; in BeginDraw()
1019 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawLine()
1021 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawLine()
1099 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawRect()
1101 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawRect()
1304 px = ToNormScreenX(x, m_WndWidth); in BuildText()
1306 px1 = ToNormScreenX(x1, m_WndWidth); in BuildText()
1357 px = ToNormScreenX(-1, m_WndWidth); in BuildText()
1359 px1 = ToNormScreenX(_BgWidth+1, m_WndWidth); in BuildText()
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H A DTwDirect3D9.cpp133 m_WndWidth = 0; in Init()
168 m_WndWidth = _WndWidth; in BeginDraw()
177 if( m_WndWidth>0 && m_WndHeight>0 ) in BeginDraw()
182 Vp.Width = m_WndWidth; in BeginDraw()
H A DTwDirect3D9.h51 int m_WndWidth; variable
H A DTwDirect3D10.h51 int m_WndWidth; variable
H A DTwDirect3D11.h53 int m_WndWidth; variable
H A DTwOpenGL.h81 int m_WndWidth; variable
H A DTwOpenGLCore.h101 int m_WndWidth; variable
H A DTwBar.cpp4319 if( g_TwMgr->m_WndWidth<=0 || g_TwMgr->m_WndHeight<=0 ) in Update()
4325 Gr->BeginDraw(g_TwMgr->m_WndWidth, g_TwMgr->m_WndHeight); in Update()
4339 vpw = g_TwMgr->m_WndWidth; in Update()
5324 vpw = g_TwMgr->m_WndWidth; in Draw()
5473 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in MouseMotion()
5686 vpw = g_TwMgr->m_WndWidth; in MouseMotion()
5757 int vpx = 0, vpy = 0, vpw = g_TwMgr->m_WndWidth, vph = g_TwMgr->m_WndHeight; in MouseMotion()
6029 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in MouseButton()
6503 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in MouseWheel()
6586 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in KeyPressed()
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H A DTwMgr.h90 int m_WndWidth; member
H A DTwMgr.cpp2117 if( g_TwMgr->m_WndWidth<0 || g_TwMgr->m_WndHeight<0 ) in TwDraw()
2122 else if( g_TwMgr->m_WndWidth==0 || g_TwMgr->m_WndHeight==0 ) // probably iconified in TwDraw()
2135 g_TwMgr->m_Graph->BeginDraw(g_TwMgr->m_WndWidth, g_TwMgr->m_WndHeight); in TwDraw()
2227 g_TwMgr->m_WndWidth = _Width; in TwWindowSize()
2232 if( g_TwMgr->m_WndWidth!=0 && g_TwMgr->m_WndHeight!=0 ) in TwWindowSize()
2264 m_WndWidth = g_InitWndWidth; in CTwMgr()
5418 if( g_TwMgr->m_WndHeight<=0 || g_TwMgr->m_WndWidth<=0 ) in TwMouseEvent()
5611 if( g_TwMgr->m_WndHeight<=0 || g_TwMgr->m_WndWidth<=0 ) in KeyPressed()
H A DTwOpenGL.cpp256 m_WndWidth = _WndWidth; in BeginDraw()