Searched refs:m_WndWidth (Results 1 – 13 of 13) sorted by relevance
/dports/graphics/anttweakbar/AntTweakBar/src/ |
H A D | TwOpenGLCore.cpp | 401 m_WndWidth = _WndWidth; in BeginDraw() 577 GLfloat x0 = ToNormScreenX(_X0+dx + m_OffsetX, m_WndWidth); in DrawLine() 579 GLfloat x1 = ToNormScreenX(_X1+dx + m_OffsetX, m_WndWidth); in DrawLine() 621 GLfloat x0 = ToNormScreenX((float)_X0 + m_OffsetX, m_WndWidth); in DrawRect() 623 GLfloat x1 = ToNormScreenX((float)_X1 + m_OffsetX, m_WndWidth); in DrawRect() 784 _glUniform2f(m_TriLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText() 791 _glUniform2f(m_TriUniLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText() 828 _glUniform2f(m_TriTexLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText() 836 _glUniform2f(m_TriTexUniLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawText() 903 _glUniform2f(m_TriLocationWndSize, (float)m_WndWidth, (float)m_WndHeight); in DrawTriangles()
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H A D | TwDirect3D10.cpp | 255 m_WndWidth = 0; in Init() 599 m_WndWidth = _WndWidth; in BeginDraw() 690 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawLine() 692 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawLine() 763 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawRect() 765 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawRect() 951 px = ToNormScreenX(x, m_WndWidth); in BuildText() 953 px1 = ToNormScreenX(x1, m_WndWidth); in BuildText() 1004 px = ToNormScreenX(-1, m_WndWidth); in BuildText() 1006 px1 = ToNormScreenX(_BgWidth+1, m_WndWidth); in BuildText() [all …]
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H A D | TwDirect3D11.cpp | 522 m_WndWidth = 0; in Init() 925 m_WndWidth = _WndWidth; in BeginDraw() 1019 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawLine() 1021 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawLine() 1099 float x0 = ToNormScreenX(_X0 + m_OffsetX, m_WndWidth); in DrawRect() 1101 float x1 = ToNormScreenX(_X1 + m_OffsetX, m_WndWidth); in DrawRect() 1304 px = ToNormScreenX(x, m_WndWidth); in BuildText() 1306 px1 = ToNormScreenX(x1, m_WndWidth); in BuildText() 1357 px = ToNormScreenX(-1, m_WndWidth); in BuildText() 1359 px1 = ToNormScreenX(_BgWidth+1, m_WndWidth); in BuildText() [all …]
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H A D | TwDirect3D9.cpp | 133 m_WndWidth = 0; in Init() 168 m_WndWidth = _WndWidth; in BeginDraw() 177 if( m_WndWidth>0 && m_WndHeight>0 ) in BeginDraw() 182 Vp.Width = m_WndWidth; in BeginDraw()
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H A D | TwDirect3D9.h | 51 int m_WndWidth; variable
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H A D | TwDirect3D10.h | 51 int m_WndWidth; variable
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H A D | TwDirect3D11.h | 53 int m_WndWidth; variable
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H A D | TwOpenGL.h | 81 int m_WndWidth; variable
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H A D | TwOpenGLCore.h | 101 int m_WndWidth; variable
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H A D | TwBar.cpp | 4319 if( g_TwMgr->m_WndWidth<=0 || g_TwMgr->m_WndHeight<=0 ) in Update() 4325 Gr->BeginDraw(g_TwMgr->m_WndWidth, g_TwMgr->m_WndHeight); in Update() 4339 vpw = g_TwMgr->m_WndWidth; in Update() 5324 vpw = g_TwMgr->m_WndWidth; in Draw() 5473 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in MouseMotion() 5686 vpw = g_TwMgr->m_WndWidth; in MouseMotion() 5757 int vpx = 0, vpy = 0, vpw = g_TwMgr->m_WndWidth, vph = g_TwMgr->m_WndHeight; in MouseMotion() 6029 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in MouseButton() 6503 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in MouseWheel() 6586 assert(g_TwMgr->m_Graph && g_TwMgr->m_WndHeight>0 && g_TwMgr->m_WndWidth>0); in KeyPressed() [all …]
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H A D | TwMgr.h | 90 int m_WndWidth; member
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H A D | TwMgr.cpp | 2117 if( g_TwMgr->m_WndWidth<0 || g_TwMgr->m_WndHeight<0 ) in TwDraw() 2122 else if( g_TwMgr->m_WndWidth==0 || g_TwMgr->m_WndHeight==0 ) // probably iconified in TwDraw() 2135 g_TwMgr->m_Graph->BeginDraw(g_TwMgr->m_WndWidth, g_TwMgr->m_WndHeight); in TwDraw() 2227 g_TwMgr->m_WndWidth = _Width; in TwWindowSize() 2232 if( g_TwMgr->m_WndWidth!=0 && g_TwMgr->m_WndHeight!=0 ) in TwWindowSize() 2264 m_WndWidth = g_InitWndWidth; in CTwMgr() 5418 if( g_TwMgr->m_WndHeight<=0 || g_TwMgr->m_WndWidth<=0 ) in TwMouseEvent() 5611 if( g_TwMgr->m_WndHeight<=0 || g_TwMgr->m_WndWidth<=0 ) in KeyPressed()
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H A D | TwOpenGL.cpp | 256 m_WndWidth = _WndWidth; in BeginDraw()
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