/dports/science/chrono/chrono-7.0.1/src/chrono/collision/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 155 delete m_allocatedCollisionShapes[i]; in deleteAllData() 157 m_allocatedCollisionShapes.clear(); in deleteAllData() 888 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 894 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 900 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 907 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 914 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 921 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 1007 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1054 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 54 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/bullet/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 155 delete m_allocatedCollisionShapes[i]; in deleteAllData() 157 m_allocatedCollisionShapes.clear(); in deleteAllData() 876 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 882 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 888 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 895 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 902 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 909 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 987 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1034 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 54 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/graphics/blender/blender-2.91.0/extern/bullet2/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 155 delete m_allocatedCollisionShapes[i]; in deleteAllData() 157 m_allocatedCollisionShapes.clear(); in deleteAllData() 876 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 882 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 888 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 895 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 902 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 909 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 987 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1034 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 54 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Bullet/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 167 delete m_allocatedCollisionShapes[i]; in deleteAllData() 169 m_allocatedCollisionShapes.clear(); in deleteAllData() 924 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 930 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 936 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 944 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 951 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 958 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 1037 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1089 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 59 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/py-bullet3/bullet3-3.21/src/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 155 delete m_allocatedCollisionShapes[i]; in deleteAllData() 157 m_allocatedCollisionShapes.clear(); in deleteAllData() 876 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 882 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 888 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 895 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 902 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 909 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 987 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1034 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 54 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/games/OpenTomb/OpenTomb-win32-2018-02-03_alpha/extern/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 167 delete m_allocatedCollisionShapes[i]; in deleteAllData() 169 m_allocatedCollisionShapes.clear(); in deleteAllData() 924 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 930 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 936 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 944 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 951 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 958 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 1037 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1089 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 59 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/godot/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 155 delete m_allocatedCollisionShapes[i]; in deleteAllData() 157 m_allocatedCollisionShapes.clear(); in deleteAllData() 876 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 882 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 888 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 895 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 902 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 909 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 987 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1034 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 54 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/bullet/BulletCollision/CollisionDispatch/ |
H A D | btCollisionWorldImporter.cpp | 155 delete m_allocatedCollisionShapes[i]; in deleteAllData() 157 m_allocatedCollisionShapes.clear(); in deleteAllData() 876 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 882 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 888 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 895 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 902 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 909 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 987 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1034 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btCollisionWorldImporter.h | 54 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/bullet/bullet3-3.21/Extras/Serialize/BulletWorldImporter/ |
H A D | btWorldImporter.cpp | 55 delete m_allocatedCollisionShapes[i]; in deleteAllData() 57 m_allocatedCollisionShapes.clear(); in deleteAllData() 1632 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 1638 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 1644 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 1651 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 1658 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 1665 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 1743 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1902 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btWorldImporter.h | 74 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/py-bullet3/bullet3-3.21/Extras/Serialize/BulletWorldImporter/ |
H A D | btWorldImporter.cpp | 55 delete m_allocatedCollisionShapes[i]; in deleteAllData() 57 m_allocatedCollisionShapes.clear(); in deleteAllData() 1632 m_allocatedCollisionShapes.push_back(shape); in createPlaneShape() 1638 m_allocatedCollisionShapes.push_back(shape); in createBoxShape() 1644 m_allocatedCollisionShapes.push_back(shape); in createSphereShape() 1651 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeX() 1658 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeY() 1665 m_allocatedCollisionShapes.push_back(shape); in createCapsuleShapeZ() 1743 m_allocatedCollisionShapes.push_back(ts); in createBvhTriangleMeshShape() 1902 return m_allocatedCollisionShapes.size(); in getNumCollisionShapes() [all …]
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H A D | btWorldImporter.h | 74 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; variable
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/dports/devel/bullet/bullet3-3.21/examples/SharedMemory/physx/ |
H A D | PhysXUrdfImporter.cpp | 56 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; in ATTRIBUTE_ALIGNED16() local 1341 return m_data->m_allocatedCollisionShapes.size(); in getNumAllocatedCollisionShapes() 1346 return m_data->m_allocatedCollisionShapes[index]; in getAllocatedCollisionShape() 1400 m_data->m_allocatedCollisionShapes.push_back(compoundShape); 1415 m_data->m_allocatedCollisionShapes.push_back(childShape); 1421 m_data->m_allocatedCollisionShapes.push_back(compound->getChildShape(i));
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/dports/devel/py-bullet3/bullet3-3.21/examples/SharedMemory/physx/ |
H A D | PhysXUrdfImporter.cpp | 56 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; in ATTRIBUTE_ALIGNED16() local 1341 return m_data->m_allocatedCollisionShapes.size(); in getNumAllocatedCollisionShapes() 1346 return m_data->m_allocatedCollisionShapes[index]; in getAllocatedCollisionShape() 1400 m_data->m_allocatedCollisionShapes.push_back(compoundShape); 1415 m_data->m_allocatedCollisionShapes.push_back(childShape); 1421 m_data->m_allocatedCollisionShapes.push_back(compound->getChildShape(i));
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/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportURDFDemo/ |
H A D | BulletUrdfImporter.cpp | 57 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; in ATTRIBUTE_ALIGNED16() local 1437 return m_data->m_allocatedCollisionShapes.size(); in getNumAllocatedCollisionShapes() 1442 return m_data->m_allocatedCollisionShapes[index]; in getAllocatedCollisionShape() 1494 m_data->m_allocatedCollisionShapes.push_back(compoundShape); in convertLinkCollisionShapes() 1509 m_data->m_allocatedCollisionShapes.push_back(childShape); in convertLinkCollisionShapes() 1515 m_data->m_allocatedCollisionShapes.push_back(compound->getChildShape(i)); in convertLinkCollisionShapes()
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/dports/devel/py-bullet3/bullet3-3.21/examples/Importers/ImportURDFDemo/ |
H A D | BulletUrdfImporter.cpp | 57 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; in ATTRIBUTE_ALIGNED16() local 1437 return m_data->m_allocatedCollisionShapes.size(); in getNumAllocatedCollisionShapes() 1442 return m_data->m_allocatedCollisionShapes[index]; in getAllocatedCollisionShape() 1494 m_data->m_allocatedCollisionShapes.push_back(compoundShape); in convertLinkCollisionShapes() 1509 m_data->m_allocatedCollisionShapes.push_back(childShape); in convertLinkCollisionShapes() 1515 m_data->m_allocatedCollisionShapes.push_back(compound->getChildShape(i)); in convertLinkCollisionShapes()
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/dports/devel/bullet/bullet3-3.21/examples/Importers/ImportMJCFDemo/ |
H A D | BulletMJCFImporter.cpp | 204 btAlignedObjectArray<btCollisionShape*> m_allocatedCollisionShapes; member 2323 m_data->m_allocatedCollisionShapes.push_back(compound); in convertLinkCollisionShapes() 2543 m_data->m_allocatedCollisionShapes.push_back(childShape); in convertLinkCollisionShapes() 2553 return m_data->m_allocatedCollisionShapes.size(); in getNumAllocatedCollisionShapes() 2557 return m_data->m_allocatedCollisionShapes[index]; in getAllocatedCollisionShape()
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