/dports/graphics/blender/blender-2.91.0/extern/audaspace/src/fx/ |
H A D | ADSR.cpp | 24 m_attack(attack), m_decay(decay), m_sustain(sustain), m_release(release) in ADSR() 30 return m_attack; in getAttack() 35 m_attack = attack; in setAttack() 70 …return std::shared_ptr<IReader>(new ADSRReader(getReader(), m_attack, m_decay, m_sustain, m_releas… in createReader()
|
H A D | ADSRReader.cpp | 23 m_attack(attack), m_decay(decay), m_sustain(sustain), m_release(release) in ADSRReader() 40 if(m_attack <= 0) in nextState() 53 m_level = 1 - (m_level - 1) * m_attack / m_decay * (1 - m_sustain); in nextState() 87 m_level += 1 / m_attack / specs.rate; in read()
|
H A D | Envelope.cpp | 48 m_attack(attack), in Envelope() 61 …m->attack = std::pow(m_arthreshold, 1.0f/(static_cast<float>(reader->getSpecs().rate) * m_attack)); in createReader()
|
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-shield/include/aws/shield/model/ |
H A D | DescribeAttackResult.h | 38 inline const AttackDetail& GetAttack() const{ return m_attack; } in GetAttack() 43 inline void SetAttack(const AttackDetail& value) { m_attack = value; } in SetAttack() 48 inline void SetAttack(AttackDetail&& value) { m_attack = std::move(value); } in SetAttack() 62 AttackDetail m_attack;
|
/dports/games/bstone/bstone-1.1.9/src/ |
H A D | bstone_adlib_sfx_decoder.cpp | 44 m_attack = 0; in reset() 100 instrument_.m_attack = reader_.read_u8(); in initialize() 234 emulator_.write(m + AL_ATTACK, instrument_.m_attack); in initialize_instrument()
|
H A D | bstone_adlib_sfx_decoder.h | 85 int m_attack; variable
|
/dports/audio/dssi/dssi-1.1.1/examples/ |
H A D | less_trivial_synth_qt_gui.cpp | 71 m_attack = newQDial( 1, 100, 1, 25); // s * 100 in SynthGUI() 92 layout->addWidget(m_attack, 1, 1); in SynthGUI() 106 connect(m_attack, SIGNAL(valueChanged(int)), this, SLOT(attackChanged(int))); in SynthGUI() 114 attackChanged (m_attack ->value()); in SynthGUI() 146 m_attack->setValue(int(sec * 100)); in setAttack()
|
H A D | less_trivial_synth_qt_gui.h | 64 QDial *m_attack; variable
|
/dports/audio/padthv1-lv2/padthv1-padthv1_0_9_23/src/ |
H A D | padthv1_fx.h | 227 m_attack(0.0f), m_release(0.0f), 246 m_attack = ::expf(-1000.0f / (m_srate * 3.6f)); 274 m_peak *= m_attack; 275 m_peak += (1.0f - m_attack) * gain; 290 float m_attack;
|
/dports/audio/samplv1-lv2/samplv1-samplv1_0_9_23/src/ |
H A D | samplv1_fx.h | 227 m_attack(0.0f), m_release(0.0f), in m_srate() 246 m_attack = ::expf(-1000.0f / (m_srate * 3.6f)); in reset() 274 m_peak *= m_attack; in process() 275 m_peak += (1.0f - m_attack) * gain; in process() 290 float m_attack; variable
|
/dports/audio/synthv1-lv2/synthv1-synthv1_0_9_23/src/ |
H A D | synthv1_fx.h | 227 m_attack(0.0f), m_release(0.0f), in m_srate() 246 m_attack = ::expf(-1000.0f / (m_srate * 3.6f)); in reset() 274 m_peak *= m_attack; in process() 275 m_peak += (1.0f - m_attack) * gain; in process() 290 float m_attack; variable
|
/dports/audio/libopenmpt/libopenmpt-0.6.0+release.autotools/soundlib/plugins/dmo/ |
H A D | Compressor.cpp | 73 float newPeak = monoLog + (m_peak - monoLog) * ((m_peak <= monoLog) ? m_attack : m_release); in Process() 222 m_attack = std::pow(10.0f, -1.0f / (AttackTime() * sampleRate)); in RecalculateCompressorParams()
|
H A D | Compressor.h | 38 float m_attack; variable
|
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-shield/source/model/ |
H A D | DescribeAttackResult.cpp | 33 m_attack = jsonValue.GetObject("Attack"); in operator =()
|
/dports/graphics/blender/blender-2.91.0/extern/audaspace/include/fx/ |
H A D | ADSR.h | 38 float m_attack;
|
H A D | Envelope.h | 41 const float m_attack;
|
H A D | ADSRReader.h | 47 float m_attack; variable
|
/dports/audio/supercollider/SuperCollider-3.11.0-Source/server/plugins/ |
H A D | LFUGens.cpp | 35 int m_delay, m_attack; member 309 unit->m_attack = (int)(ZIN0(4) * SAMPLERATE); in Vibrato_next() 310 unit->m_attackSlope = 1. / (double)(1 + unit->m_attack); in Vibrato_next() 326 if (unit->m_attack > 0) in Vibrato_next() 331 } else if (unit->m_attack) { in Vibrato_next() 333 int remain = sc_min(inNumSamples, unit->m_attack); in Vibrato_next() 334 unit->m_attack -= remain; in Vibrato_next() 364 if (unit->m_attack <= 0 && inNumSamples > 0) in Vibrato_next() 412 unit->m_attack = (int)(ZIN0(4) * SAMPLERATE); in Vibrato_Ctor() 413 unit->m_attackSlope = 1. / (double)(1 + unit->m_attack); in Vibrato_Ctor()
|