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Searched refs:m_audioType (Results 1 – 14 of 14) sorted by relevance

/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-medialive/source/model/
H A DAudioDescription.cpp24 m_audioType(AudioType::NOT_SET), in AudioDescription()
42 m_audioType(AudioType::NOT_SET), in AudioDescription()
76 m_audioType = AudioTypeMapper::GetAudioTypeForName(jsonValue.GetString("audioType")); in operator =()
158 payload.WithString("audioType", AudioTypeMapper::GetNameForAudioType(m_audioType)); in Jsonize()
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-mediaconvert/source/model/
H A DAudioDescription.cpp25 m_audioType(0), in AudioDescription()
44 m_audioType(0), in AudioDescription()
85 m_audioType = jsonValue.GetInteger("audioType"); in operator =()
166 payload.WithInteger("audioType", m_audioType); in Jsonize()
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-medialive/include/aws/medialive/model/
H A DAudioDescription.h123 inline const AudioType& GetAudioType() const{ return m_audioType; } in GetAudioType()
135 …inline void SetAudioType(const AudioType& value) { m_audioTypeHasBeenSet = true; m_audioType = val… in SetAudioType()
141 …inline void SetAudioType(AudioType&& value) { m_audioTypeHasBeenSet = true; m_audioType = std::mov… in SetAudioType()
559 AudioType m_audioType; variable
/dports/games/chromium-bsu/chromium-bsu-0.9.16.1/src/
H A DConfig.h103 AudioType audioType() { return m_audioType; }; in audioType()
145 AudioType m_audioType; variable
H A DConfig.cpp91 m_audioType = AudioOpenAL; in Config()
207 …oTyp", 8) == 0) { sscanf(configStrings[i], "audioType %d\n", &tmp); m_audioType = (AudioType)tm… in readValues()
303 fprintf(file, "audioType %d\n", (int)m_audioType); in saveFile()
/dports/devel/aws-sdk-cpp/aws-sdk-cpp-1.9.129/aws-cpp-sdk-mediaconvert/include/aws/mediaconvert/model/
H A DAudioDescription.h275 inline int GetAudioType() const{ return m_audioType; } in GetAudioType()
291 inline void SetAudioType(int value) { m_audioTypeHasBeenSet = true; m_audioType = value; } in SetAudioType()
729 int m_audioType; variable
/dports/audio/traverso/traverso-0.49.6/src/engine/
H A DAudioChannel.cpp47 m_audioType = audioType; in AudioChannel()
H A DAudioChannel.h93 QString m_audioType; variable
/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/Core/HW/
H A DMediaEngine.cpp153 m_audioType = PSP_CODEC_AT3PLUS; // in movie, we use only AT3+ audio in MediaEngine()
235 Do(p, m_audioType); in DoState()
237 m_audioType = PSP_CODEC_AT3PLUS; in DoState()
356 m_audioContext = new SimpleAudio(m_audioType, 44100, 2); in openContext()
1056 ERROR_LOG(ME, "Audio (%s) decode failed during video playback", GetCodecName(m_audioType)); in getAudioSamples()
H A DMediaEngine.h146 int m_audioType;
/dports/emulators/ppsspp/ppsspp-1.12.3/Core/HW/
H A DMediaEngine.cpp153 m_audioType = PSP_CODEC_AT3PLUS; // in movie, we use only AT3+ audio in MediaEngine()
235 Do(p, m_audioType); in DoState()
237 m_audioType = PSP_CODEC_AT3PLUS; in DoState()
356 m_audioContext = new SimpleAudio(m_audioType, 44100, 2); in openContext()
1056 ERROR_LOG(ME, "Audio (%s) decode failed during video playback", GetCodecName(m_audioType)); in getAudioSamples()
H A DMediaEngine.h146 int m_audioType; variable
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/Core/HW/
H A DMediaEngine.cpp153 m_audioType = PSP_CODEC_AT3PLUS; // in movie, we use only AT3+ audio in MediaEngine()
235 Do(p, m_audioType); in DoState()
237 m_audioType = PSP_CODEC_AT3PLUS; in DoState()
356 m_audioContext = new SimpleAudio(m_audioType, 44100, 2); in openContext()
1056 ERROR_LOG(ME, "Audio (%s) decode failed during video playback", GetCodecName(m_audioType)); in getAudioSamples()
H A DMediaEngine.h146 int m_audioType; variable