Searched refs:m_bWidescreen (Results 1 – 20 of 20) sorted by relevance
27 m_bWidescreen = FALSE; in CGraphicsContext()46 m_bWidescreen = m_pMode->m_bWidescreen; in Create()72 m_bWidescreen = bWidescreen; in SetMode()129 return m_bWidescreen; in IsWidescreen()134 return ( (m_bWidescreen) && (GetWidth()>640) && (GetHeight()>480) ); in IsCorrectionEnabled()186 FLOAT fPerfectRatio = m_bWidescreen ? (16.0f/9.0f) : (4.0f / 3.0f); in GetScreenRatioAdjustment()
109 m_bWidescreen = !strcmpi( pSkin->GetNodeText(xnWidescreen) ,"true"); in Create()116 m_name += (m_bWidescreen ? "@16:9":"@4:3"); in Create()
47 BOOL m_bWidescreen; variable
56 BOOL m_bWidescreen; variable