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Searched refs:m_bestDown (Results 1 – 3 of 3) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/radiant/camera/
H A DCamWnd.cpp69 float& m_bestDown; member in FloorHeightWalker
73 m_current(current), m_bestUp(bestUp), m_bestDown(bestDown) { in FloorHeightWalker()
90 if (floorHeight < m_current && floorHeight > m_bestDown) { in pre()
91 m_bestDown = floorHeight; in pre()
/dports/games/gtkradiant/GPL/GtkRadiant/radiant/
H A Dcamwindow.cpp1256 float& m_bestDown; member in FloorHeightWalker
1259 m_current(current), m_bestUp(bestUp), m_bestDown(bestDown) in FloorHeightWalker()
1275 if(floorHeight < m_current && floorHeight > m_bestDown) in pre()
1277 m_bestDown = floorHeight; in pre()
/dports/games/netradiant/netradiant-20150621-src/radiant/
H A Dcamwindow.cpp1203 float& m_bestDown; member in FloorHeightWalker
1206 m_current( current ), m_bestUp( bestUp ), m_bestDown( bestDown ){ in FloorHeightWalker()
1218 if ( floorHeight < m_current && floorHeight > m_bestDown ) { in pre()
1219 m_bestDown = floorHeight; in pre()