Searched refs:m_bgImage (Results 1 – 6 of 6) sorted by relevance
79 m_bgImage = new QPixmap(imageFileName); in FightArena()87 delete m_bgImage; m_bgImage = 0; in ~FightArena()109 pix = m_bgImage->scaled(width,height); in initFightArena()
109 QPixmap* m_bgImage; variable
215 m_bgImage(NULL) in Canvas()240 m_bgImage(NULL) in Canvas()291 m_bgImage = bg; in setBackground()296 if ( m_bgImage ) { in clear()297 SDL_BlitSurface( SURFACE(m_bgImage), NULL, SURFACE(this), NULL ); in clear()403 if ( m_bgImage ) { in clear()405 SDL_BlitSurface( SURFACE(m_bgImage), &srcRect, SURFACE(this), &srcRect ); in clear()
54 Canvas* m_bgImage; variable
524 m_bgImage( NULL ), in Scene()681 if ( m_bgImage ) { in draw()682 canvas.setBackground( m_bgImage ); in draw()758 m_bgImage = g_bgImage; in load()811 Image *m_bgImage; member in Scene
85 QImage m_bgImage; variable