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Searched refs:m_bgImage (Results 1 – 6 of 6) sorted by relevance

/dports/games/ksirk/ksirk-21.12.3/ksirk/
H A DfightArena.cpp79 m_bgImage = new QPixmap(imageFileName); in FightArena()
87 delete m_bgImage; m_bgImage = 0; in ~FightArena()
109 pix = m_bgImage->scaled(width,height); in initFightArena()
H A DfightArena.h109 QPixmap* m_bgImage; variable
/dports/games/numptyphysics/numptyphysics/
H A DCanvas.cpp215 m_bgImage(NULL) in Canvas()
240 m_bgImage(NULL) in Canvas()
291 m_bgImage = bg; in setBackground()
296 if ( m_bgImage ) { in clear()
297 SDL_BlitSurface( SURFACE(m_bgImage), NULL, SURFACE(this), NULL ); in clear()
403 if ( m_bgImage ) { in clear()
405 SDL_BlitSurface( SURFACE(m_bgImage), &srcRect, SURFACE(this), &srcRect ); in clear()
H A DCanvas.h54 Canvas* m_bgImage; variable
H A DGame.cpp524 m_bgImage( NULL ), in Scene()
681 if ( m_bgImage ) { in draw()
682 canvas.setBackground( m_bgImage ); in draw()
758 m_bgImage = g_bgImage; in load()
811 Image *m_bgImage; member in Scene
/dports/sysutils/k3b/k3b-21.12.3/src/
H A Dk3bwelcomewidget.h85 QImage m_bgImage; variable