/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/ |
H A D | b2World.cpp | 59 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 75 f->Destroy(&m_blockAllocator); in ~b2World() 111 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 177 f0->Destroy(&m_blockAllocator); in DestroyBody() 179 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 205 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 216 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 340 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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H A D | b2Body.cpp | 147 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in CreateFixture() 234 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in DestroyFixture()
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/dports/devel/upp/upp/uppsrc/plugin/box2d/ |
H A D | b2World.cpp | 55 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 90 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 154 f0->Destroy(&m_blockAllocator); in DestroyBody() 156 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 179 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 190 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 314 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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H A D | b2Body.cpp | 147 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in CreateFixture() 234 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in DestroyFixture()
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/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/misc/box2d/box2d-2.4.1/src/dynamics/ |
H A D | b2_world.cpp | 69 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 87 f->Destroy(&m_blockAllocator); in ~b2World() 123 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 189 f0->Destroy(&m_blockAllocator); in DestroyBody() 191 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 217 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 228 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 352 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/ |
H A D | b2World.cpp | 61 m_contactManager.m_allocator = &m_blockAllocator; in b2World() 79 f->Destroy(&m_blockAllocator); in ~b2World() 115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 181 f0->Destroy(&m_blockAllocator); in DestroyBody() 183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody() 209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/ |
H A D | b2ContactManager.cpp | 54 b2Contact* c = b2Contact::Create(shape1, shape2, &m_world->m_blockAllocator); in PairAdded() 219 b2Contact::Destroy(c, &m_world->m_blockAllocator); in Destroy()
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H A D | b2Body.cpp | 123 b2Shape* s = b2Shape::Create(def, &m_world->m_blockAllocator); in CreateShape() 174 b2Shape::Destroy(s, &m_world->m_blockAllocator); in DestroyShape()
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H A D | b2World.cpp | 105 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 159 b2Shape::Destroy(s0, &m_blockAllocator); in DestroyBody() 180 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 187 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 296 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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H A D | b2World.h | 175 b2BlockAllocator m_blockAllocator; variable
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/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/ |
H A D | b2ContactManager.cpp | 54 b2Contact* c = b2Contact::Create(shape1, shape2, &m_world->m_blockAllocator); in PairAdded() 219 b2Contact::Destroy(c, &m_world->m_blockAllocator); in Destroy()
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H A D | b2Body.cpp | 123 b2Shape* s = b2Shape::Create(def, &m_world->m_blockAllocator); in CreateShape() 174 b2Shape::Destroy(s, &m_world->m_blockAllocator); in DestroyShape()
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H A D | b2World.cpp | 105 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 159 b2Shape::Destroy(s0, &m_blockAllocator); in DestroyBody() 180 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 187 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 296 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/ |
H A D | b2ContactManager.cpp | 54 b2Contact* c = b2Contact::Create(shape1, shape2, &m_world->m_blockAllocator); in PairAdded() 219 b2Contact::Destroy(c, &m_world->m_blockAllocator); in Destroy()
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H A D | b2Body.cpp | 123 b2Shape* s = b2Shape::Create(def, &m_world->m_blockAllocator); in CreateShape() 174 b2Shape::Destroy(s, &m_world->m_blockAllocator); in DestroyShape()
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H A D | b2World.cpp | 105 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody() 159 b2Shape::Destroy(s0, &m_blockAllocator); in DestroyBody() 180 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody() 187 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint() 296 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
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