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Searched refs:m_blockAllocator (Results 1 – 25 of 54) sorted by relevance

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/dports/games/kolf/kolf-21.12.3/external/Box2D/Dynamics/
H A Db2World.cpp59 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
75 f->Destroy(&m_blockAllocator); in ~b2World()
111 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
177 f0->Destroy(&m_blockAllocator); in DestroyBody()
179 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
205 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
216 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
340 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
H A Db2Body.cpp147 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in CreateFixture()
234 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in DestroyFixture()
/dports/devel/upp/upp/uppsrc/plugin/box2d/
H A Db2World.cpp55 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
90 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
154 f0->Destroy(&m_blockAllocator); in DestroyBody()
156 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
179 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
190 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
314 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
H A Db2Body.cpp147 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in CreateFixture()
234 b2BlockAllocator* allocator = &m_world->m_blockAllocator; in DestroyFixture()
/dports/devel/juce/JUCE-f37e9a1/modules/juce_box2d/box2d/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/misc/box2d/box2d-2.4.1/src/dynamics/
H A Db2_world.cpp69 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
87 f->Destroy(&m_blockAllocator); in ~b2World()
123 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
189 f0->Destroy(&m_blockAllocator); in DestroyBody()
191 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
217 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
228 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
352 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/devel/love/love-11.3/src/libraries/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/devel/love08/love-0.8.0/src/libraries/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/devel/love10/love-0.10.2/src/libraries/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/games/emptyepsilon/SeriousProton-EE-2021.06.23/src/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/graphics/py-box2d-py/box2d-py-2.3.8/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/x11-toolkits/qml-box2d/qml-box2d-21e57f/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Box2D/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/games/openclaw/OpenClaw-0.0-51-gbac7730/Box2D/Box2D/Dynamics/
H A Db2World.cpp61 m_contactManager.m_allocator = &m_blockAllocator; in b2World()
79 f->Destroy(&m_blockAllocator); in ~b2World()
115 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
181 f0->Destroy(&m_blockAllocator); in DestroyBody()
183 m_blockAllocator.Free(f0, sizeof(b2Fixture)); in DestroyBody()
209 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
220 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
344 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/devel/love07/love-HEAD/src/modules/physics/box2d/Source/Dynamics/
H A Db2ContactManager.cpp54 b2Contact* c = b2Contact::Create(shape1, shape2, &m_world->m_blockAllocator); in PairAdded()
219 b2Contact::Destroy(c, &m_world->m_blockAllocator); in Destroy()
H A Db2Body.cpp123 b2Shape* s = b2Shape::Create(def, &m_world->m_blockAllocator); in CreateShape()
174 b2Shape::Destroy(s, &m_world->m_blockAllocator); in DestroyShape()
H A Db2World.cpp105 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
159 b2Shape::Destroy(s0, &m_blockAllocator); in DestroyBody()
180 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
187 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
296 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
H A Db2World.h175 b2BlockAllocator m_blockAllocator; variable
/dports/devel/love5/love-0.5-0/src/box2d/Source/Dynamics/
H A Db2ContactManager.cpp54 b2Contact* c = b2Contact::Create(shape1, shape2, &m_world->m_blockAllocator); in PairAdded()
219 b2Contact::Destroy(c, &m_world->m_blockAllocator); in Destroy()
H A Db2Body.cpp123 b2Shape* s = b2Shape::Create(def, &m_world->m_blockAllocator); in CreateShape()
174 b2Shape::Destroy(s, &m_world->m_blockAllocator); in DestroyShape()
H A Db2World.cpp105 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
159 b2Shape::Destroy(s0, &m_blockAllocator); in DestroyBody()
180 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
187 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
296 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()
/dports/games/numptyphysics/numptyphysics/Box2D/Source/Dynamics/
H A Db2ContactManager.cpp54 b2Contact* c = b2Contact::Create(shape1, shape2, &m_world->m_blockAllocator); in PairAdded()
219 b2Contact::Destroy(c, &m_world->m_blockAllocator); in Destroy()
H A Db2Body.cpp123 b2Shape* s = b2Shape::Create(def, &m_world->m_blockAllocator); in CreateShape()
174 b2Shape::Destroy(s, &m_world->m_blockAllocator); in DestroyShape()
H A Db2World.cpp105 void* mem = m_blockAllocator.Allocate(sizeof(b2Body)); in CreateBody()
159 b2Shape::Destroy(s0, &m_blockAllocator); in DestroyBody()
180 m_blockAllocator.Free(b, sizeof(b2Body)); in DestroyBody()
187 b2Joint* j = b2Joint::Create(def, &m_blockAllocator); in CreateJoint()
296 b2Joint::Destroy(j, &m_blockAllocator); in DestroyJoint()

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