Searched refs:m_btn_auto_turn (Results 1 – 2 of 2) sorted by relevance
1017 m_btn_auto_turn = Wnd::Create<CUIButton>( in CompleteConstruction()1022 m_btn_auto_turn->LeftClickedSignal.connect( in CompleteConstruction()1024 m_btn_auto_turn->Resize(GG::Pt(GG::X(24), GG::Y(24))); in CompleteConstruction()1025 m_btn_auto_turn->SetMinSize(GG::Pt(GG::X(24), GG::Y(24))); in CompleteConstruction()2874 m_btn_auto_turn->Disable(); in InitTurn()2875 m_btn_auto_turn->Hide(); in InitTurn()2877 m_btn_auto_turn->Disable(false); in InitTurn()2878 m_btn_auto_turn->Show(); in InitTurn()6100 if (!m_btn_auto_turn) in ToggleAutoEndTurn()6110 m_btn_auto_turn->SetBrowseInfoWnd(GG::Wnd::Create<TextBrowseWnd>( in ToggleAutoEndTurn()[all …]
554 …std::shared_ptr<GG::Button> m_btn_auto_turn; //!< button that toggles whether to au… variable