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Searched refs:m_callFinished (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/
H A DMailBox.cpp50 m_callFinished.wait(callLock); in SendCall()
83 m_callFinished.notify_all(); in ReceiveCall()
H A DMailBox.h43 std::condition_variable m_callFinished; variable
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/CBot/
H A DCBotStack.cpp145 p->m_callFinished = false; in AddStack()
152 assert(!m_callFinished); in AddStackExternalCall()
514 pile->m_callFinished = true; in Execute()
1015 return m_callFinished; in IsCallFinished()
H A DCBotStack.h493 bool m_callFinished; variable