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Searched refs:m_childBoundsMutex (Results 1 – 4 of 4) sorted by relevance

/dports/games/ufoai/ufoai-2.5-source/src/tools/radiant/libs/
H A DInstance.cpp90 ASSERT_MESSAGE(!m_childBoundsMutex, "re-entering bounds evaluation"); in evaluateChildBounds()
91 m_childBoundsMutex = true; in evaluateChildBounds()
97 m_childBoundsMutex = false; in evaluateChildBounds()
122 …true), m_boundsMutex(false), m_childBoundsChanged(true), m_childBoundsMutex(false), m_isSelectedCh… in Instance()
H A Dscenelib.h389 mutable bool m_childBoundsMutex; variable
/dports/games/gtkradiant/GPL/GtkRadiant/libs/
H A Dscenelib.h611 mutable bool m_childBoundsMutex; variable
644 ASSERT_MESSAGE(!m_childBoundsMutex, "re-entering bounds evaluation"); in evaluateChildBounds()
645 m_childBoundsMutex = true; in evaluateChildBounds()
651 m_childBoundsMutex = false; in evaluateChildBounds()
693 m_childBoundsMutex(false), in Instance()
/dports/games/netradiant/netradiant-20150621-src/libs/
H A Dscenelib.h570 mutable bool m_childBoundsMutex; variable
598 ASSERT_MESSAGE( !m_childBoundsMutex, "re-entering bounds evaluation" ); in evaluateChildBounds()
599 m_childBoundsMutex = true; in evaluateChildBounds()
605 m_childBoundsMutex = false; in evaluateChildBounds()
644 m_childBoundsMutex( false ), in Instance()