Home
last modified time | relevance | path

Searched refs:m_client_type (Results 1 – 14 of 14) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/util/
H A DMultiplayerCommon.cpp216 return lhs.m_client_type == rhs.m_client_type && in operator ==()
237 if (psd.second.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) in Dump()
239 else if (psd.second.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER) in Dump()
241 else if (psd.second.m_client_type == Networking::CLIENT_TYPE_HUMAN_OBSERVER) in Dump()
243 else if (psd.second.m_client_type == Networking::CLIENT_TYPE_HUMAN_MODERATOR) in Dump()
H A DMultiplayerCommon.h157 m_client_type(Networking::INVALID_CLIENT_TYPE) in PlayerSaveHeaderData()
164 m_client_type(client_type) in PlayerSaveHeaderData()
169 Networking::ClientType m_client_type; member
239 m_client_type(Networking::INVALID_CLIENT_TYPE), in PlayerSetupData()
252 Networking::ClientType m_client_type; ///< is this player an AI, human player or...? member
H A DSerializeMultiplayerCommon.cpp189 & BOOST_SERIALIZATION_NVP(m_client_type); in serialize()
206 & BOOST_SERIALIZATION_NVP(m_client_type); in serialize()
240 & BOOST_SERIALIZATION_NVP(m_client_type) in serialize()
/dports/games/freeorion/freeorion-0.4.10.2/server/
H A DServerFSM.cpp83 if (psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER) in GetHostNameFromSinglePlayerSetupData()
98 if (psgd.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER) in GetHostNameFromSinglePlayerSetupData()
111 switch (entry.second.m_client_type) { in LogPlayerSetupData()
441 player_setup_data.m_client_type = (*player_it)->GetClientType(); in UpdateIngameLobby()
773 if (psgd.m_client_type != Networking::CLIENT_TYPE_AI_PLAYER) in react()
804 return (lhs.m_client_type != rhs.m_client_type) || in IsPlayerChanged()
1101 player_setup_data.m_client_type = client_type; in EstablishPlayer()
1551 auto client_type = player_setup_it->second.m_client_type; in react()
2026 psgd.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) in WaitingForSPGameJoiners()
2034 psd.m_client_type = psgd.m_client_type; in WaitingForSPGameJoiners()
[all …]
H A DServerNetworking.cpp204 { return m_client_type; } in GetClientType()
221 …return (m_ID != INVALID_PLAYER_ID && !m_player_name.empty() && m_client_type != Networking::INVALI… in IsEstablished()
240 if (m_client_type != Networking::INVALID_CLIENT_TYPE) { in AwaitPlayer()
248 m_client_type = client_type; in AwaitPlayer()
281 m_client_type = client_type; in EstablishPlayer()
286 m_client_type = client_type; in SetClientType()
287 if (m_client_type == Networking::INVALID_CLIENT_TYPE) in SetClientType()
H A DSaveLoad.cpp62 if (psgd.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER) { in CompileSaveGamePreviewData()
63 if (player->m_client_type != Networking::CLIENT_TYPE_HUMAN_PLAYER && in CompileSaveGamePreviewData()
64 player->m_client_type != Networking::CLIENT_TYPE_HUMAN_OBSERVER && in CompileSaveGamePreviewData()
65 player->m_client_type != Networking::CLIENT_TYPE_HUMAN_MODERATOR) in CompileSaveGamePreviewData()
H A DServerApp.cpp203 if (psd.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) { in CreateAIClients()
273 if (psd.m_client_type != Networking::CLIENT_TYPE_AI_PLAYER) in CreateAIClients()
564 if (psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER || in NewMPGameInit()
565 psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_OBSERVER || in NewMPGameInit()
566 psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_MODERATOR) in NewMPGameInit()
598 } else if (psd.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) { in NewMPGameInit()
679 && (psd.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER in NewGameInitConcurrentWithJoiners()
761 if (psd.m_client_type == Networking::INVALID_CLIENT_TYPE) { in NewGameInitVerifyJoiners()
806 if (psd.m_client_type != client_type) { in NewGameInitVerifyJoiners()
862 if (psgd.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER) { in LoadSPGameInit()
[all …]
H A DServerNetworking.h333 Networking::ClientType m_client_type = Networking::INVALID_CLIENT_TYPE; variable
/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DMultiplayerLobbyWnd.cpp329 if (m_player_data.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) { in CompleteConstruction()
355 m_player_data.m_client_type = type; in PlayerTypeChanged()
453 if (m_player_data.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) { in CompleteConstruction()
478 m_player_data.m_client_type = type; in PlayerTypeChanged()
549 m_player_data.m_client_type = type; in PlayerTypeChanged()
589 m_player_data.m_client_type = type; in PlayerTypeChanged()
843 << entry.second.m_client_type << ", " in LogPlayerSetupData()
1064 else if (psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_PLAYER || in PopulatePlayerList()
1065 psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_OBSERVER || in PopulatePlayerList()
1066 psd.m_client_type == Networking::CLIENT_TYPE_HUMAN_MODERATOR) in PopulatePlayerList()
[all …]
/dports/games/freeorion/freeorion-0.4.10.2/test/system/
H A DClientAppFixture.cpp81 human_player_setup_data.m_client_type = Networking::CLIENT_TYPE_HUMAN_PLAYER; in HostSPGame()
96 ai_setup_data.m_client_type = Networking::CLIENT_TYPE_AI_PLAYER; in HostSPGame()
280 if (plr.second.m_client_type == Networking::CLIENT_TYPE_AI_PLAYER) in GetLobbyAICount()
H A DSmokeTestHostless.cpp159 ai_plr.m_client_type = Networking::CLIENT_TYPE_AI_PLAYER; in BOOST_FIXTURE_TEST_SUITE()
/dports/net/astron/Astron-c8ba982/src/clientagent/
H A DClientAgent.cpp49 m_client_type = ca_client_type.get_rval(client); in ClientAgent()
96 …ClientFactory::singleton().instantiate_client(m_client_type, m_clientconfig, this, socket, remote,… in handle_tcp()
H A DClientAgent.h65 std::string m_client_type; variable
/dports/games/freeorion/freeorion-0.4.10.2/client/human/
H A DHumanClientApp.cpp599 human_player_setup_data.m_client_type = Networking::CLIENT_TYPE_HUMAN_PLAYER; in NewSinglePlayerGame()
615 ai_setup_data.m_client_type = Networking::CLIENT_TYPE_AI_PLAYER; in NewSinglePlayerGame()