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Searched refs:m_collisionShapes (Results 1 – 25 of 145) sorted by relevance

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/dports/devel/bullet/bullet3-3.21/examples/Planar2D/
H A DPlanar2D.cpp61 btAlignedObjectArray<btCollisionShape*> m_collisionShapes; member in Planar2D
140 m_collisionShapes.push_back(groundShape); in initPhysics()
180 m_collisionShapes.push_back(colShape); in initPhysics()
181 m_collisionShapes.push_back(colShape2); in initPhysics()
182 m_collisionShapes.push_back(colShape3); in initPhysics()
184 m_collisionShapes.push_back(childShape0); in initPhysics()
185 m_collisionShapes.push_back(childShape1); in initPhysics()
186 m_collisionShapes.push_back(childShape2); in initPhysics()
278 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
280 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
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/dports/devel/py-bullet3/bullet3-3.21/examples/Planar2D/
H A DPlanar2D.cpp61 btAlignedObjectArray<btCollisionShape*> m_collisionShapes; member in Planar2D
140 m_collisionShapes.push_back(groundShape); in initPhysics()
180 m_collisionShapes.push_back(colShape); in initPhysics()
181 m_collisionShapes.push_back(colShape2); in initPhysics()
182 m_collisionShapes.push_back(colShape3); in initPhysics()
184 m_collisionShapes.push_back(childShape0); in initPhysics()
185 m_collisionShapes.push_back(childShape1); in initPhysics()
186 m_collisionShapes.push_back(childShape2); in initPhysics()
278 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
280 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
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/dports/devel/bullet/bullet3-3.21/examples/RollingFrictionDemo/
H A DRollingFrictionDemo.cpp92 m_collisionShapes.push_back(groundShape); in initPhysics()
122 m_collisionShapes.push_back(groundShape); in initPhysics()
163 m_collisionShapes.push_back(colShapes[i]); in initPhysics()
249 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
251 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
254 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/RollingFrictionDemo/
H A DRollingFrictionDemo.cpp92 m_collisionShapes.push_back(groundShape); in initPhysics()
122 m_collisionShapes.push_back(groundShape); in initPhysics()
163 m_collisionShapes.push_back(colShapes[i]); in initPhysics()
249 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
251 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
254 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/bullet/bullet3-3.21/examples/ForkLift/
H A DForkLiftDemo.cpp271 m_collisionShapes.clear(); in exitPhysics()
319 m_collisionShapes.push_back(groundShape); in initPhysics()
360 m_collisionShapes.push_back(chassisShape); in initPhysics()
363 m_collisionShapes.push_back(compound); in initPhysics()
402 m_collisionShapes.push_back(liftShape); in initPhysics()
422 m_collisionShapes.push_back(forkShapeA); in initPhysics()
430 m_collisionShapes.push_back(forkShapeB); in initPhysics()
436 m_collisionShapes.push_back(forkShapeC); in initPhysics()
465 m_collisionShapes.push_back(loadShapeA); in initPhysics()
470 m_collisionShapes.push_back(loadShapeB); in initPhysics()
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/dports/devel/py-bullet3/bullet3-3.21/examples/ForkLift/
H A DForkLiftDemo.cpp271 m_collisionShapes.clear(); in exitPhysics()
319 m_collisionShapes.push_back(groundShape); in initPhysics()
360 m_collisionShapes.push_back(chassisShape); in initPhysics()
363 m_collisionShapes.push_back(compound); in initPhysics()
402 m_collisionShapes.push_back(liftShape); in initPhysics()
422 m_collisionShapes.push_back(forkShapeA); in initPhysics()
430 m_collisionShapes.push_back(forkShapeB); in initPhysics()
436 m_collisionShapes.push_back(forkShapeC); in initPhysics()
465 m_collisionShapes.push_back(loadShapeA); in initPhysics()
470 m_collisionShapes.push_back(loadShapeB); in initPhysics()
[all …]
/dports/devel/bullet/bullet3-3.21/examples/FractureDemo/
H A DFractureDemo.cpp121 m_collisionShapes.push_back(groundShape); in initPhysics()
131 m_collisionShapes.push_back(shape); in initPhysics()
145 m_collisionShapes.push_back(colShape); in initPhysics()
344 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
346 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
350 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/FractureDemo/
H A DFractureDemo.cpp121 m_collisionShapes.push_back(groundShape); in initPhysics()
131 m_collisionShapes.push_back(shape); in initPhysics()
145 m_collisionShapes.push_back(colShape); in initPhysics()
344 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
346 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
350 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/bullet/bullet3-3.21/examples/Raycast/
H A DRaytestDemo.cpp162 m_collisionShapes.push_back(groundShape); in initPhysics()
216 m_collisionShapes.push_back(colShapes[i]); in initPhysics()
275 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
277 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
280 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/Raycast/
H A DRaytestDemo.cpp162 m_collisionShapes.push_back(groundShape); in initPhysics()
216 m_collisionShapes.push_back(colShapes[i]); in initPhysics()
275 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
277 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
280 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/bullet/bullet3-3.21/examples/ExtendedTutorials/
H A DCompoundBoxes.cpp55 m_collisionShapes.push_back(groundShape); in initPhysics()
69 m_collisionShapes.push_back(cube); in initPhysics()
96 m_collisionShapes.push_back(compound2); in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/ExtendedTutorials/
H A DCompoundBoxes.cpp55 m_collisionShapes.push_back(groundShape); in initPhysics()
69 m_collisionShapes.push_back(cube); in initPhysics()
96 m_collisionShapes.push_back(compound2); in initPhysics()
/dports/devel/bullet/bullet3-3.21/examples/DeformableDemo/
H A DDeformableClothAnchor.cpp107 m_collisionShapes.push_back(groundShape); in initPhysics()
197 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
199 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
202 m_collisionShapes.clear(); in exitPhysics()
H A DDeformableSelfCollision.cpp98 m_collisionShapes.push_back(groundShape); in initPhysics()
198 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
200 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
203 m_collisionShapes.clear(); in exitPhysics()
H A DSplitImpulse.cpp122 m_collisionShapes.push_back(groundShape); in initPhysics()
213 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
215 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
218 m_collisionShapes.clear(); in exitPhysics()
H A DVolumetricDeformable.cpp82 m_collisionShapes.push_back(box); in createStaticBox()
177 m_collisionShapes.push_back(groundShape); in initPhysics()
301 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
303 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
306 m_collisionShapes.clear(); in exitPhysics()
H A DClothFriction.cpp109 m_collisionShapes.push_back(groundShape); in initPhysics()
226 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
228 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
231 m_collisionShapes.clear(); in exitPhysics()
H A DDeformableContact.cpp108 m_collisionShapes.push_back(groundShape); in initPhysics()
234 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
236 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
239 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/DeformableDemo/
H A DDeformableClothAnchor.cpp107 m_collisionShapes.push_back(groundShape); in initPhysics()
197 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
199 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
202 m_collisionShapes.clear(); in exitPhysics()
H A DDeformableSelfCollision.cpp98 m_collisionShapes.push_back(groundShape); in initPhysics()
198 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
200 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
203 m_collisionShapes.clear(); in exitPhysics()
H A DSplitImpulse.cpp122 m_collisionShapes.push_back(groundShape); in initPhysics()
213 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
215 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
218 m_collisionShapes.clear(); in exitPhysics()
H A DVolumetricDeformable.cpp82 m_collisionShapes.push_back(box); in createStaticBox()
177 m_collisionShapes.push_back(groundShape); in initPhysics()
301 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
303 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
306 m_collisionShapes.clear(); in exitPhysics()
H A DClothFriction.cpp109 m_collisionShapes.push_back(groundShape); in initPhysics()
226 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
228 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
231 m_collisionShapes.clear(); in exitPhysics()
/dports/devel/bullet/bullet3-3.21/examples/Vehicles/
H A DHinge2Vehicle.cpp216 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
218 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
221 m_collisionShapes.clear(); in exitPhysics()
259 m_collisionShapes.push_back(groundShape); in initPhysics()
299 m_collisionShapes.push_back(chassisShape); in initPhysics()
302 m_collisionShapes.push_back(compound); in initPhysics()
/dports/devel/py-bullet3/bullet3-3.21/examples/Vehicles/
H A DHinge2Vehicle.cpp216 for (int j = 0; j < m_collisionShapes.size(); j++) in exitPhysics()
218 btCollisionShape* shape = m_collisionShapes[j]; in exitPhysics()
221 m_collisionShapes.clear(); in exitPhysics()
259 m_collisionShapes.push_back(groundShape); in initPhysics()
299 m_collisionShapes.push_back(chassisShape); in initPhysics()
302 m_collisionShapes.push_back(compound); in initPhysics()

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