Searched refs:m_collisionWorlds (Results 1 – 2 of 2) sorted by relevance
71 b3AlignedObjectArray<RTB3CollisionWorld*> m_collisionWorlds; member102 m_internalData->m_collisionWorlds.push_back(world); in createCollisionWorld()109 int loc = m_internalData->m_collisionWorlds.findLinearSearch(world); in deleteCollisionWorld()110 b3Assert(loc >= 0 && loc < m_internalData->m_collisionWorlds.size()); in deleteCollisionWorld()111 if (loc >= 0 && loc < m_internalData->m_collisionWorlds.size()) in deleteCollisionWorld()113 m_internalData->m_collisionWorlds.remove(world); in deleteCollisionWorld()