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Searched refs:m_collisionWorlds (Results 1 – 2 of 2) sorted by relevance

/dports/devel/bullet/bullet3-3.21/examples/Collision/Internal/
H A DRealTimeBullet3CollisionSdk.cpp71 b3AlignedObjectArray<RTB3CollisionWorld*> m_collisionWorlds; member
102 m_internalData->m_collisionWorlds.push_back(world); in createCollisionWorld()
109 int loc = m_internalData->m_collisionWorlds.findLinearSearch(world); in deleteCollisionWorld()
110 b3Assert(loc >= 0 && loc < m_internalData->m_collisionWorlds.size()); in deleteCollisionWorld()
111 if (loc >= 0 && loc < m_internalData->m_collisionWorlds.size()) in deleteCollisionWorld()
113 m_internalData->m_collisionWorlds.remove(world); in deleteCollisionWorld()
/dports/devel/py-bullet3/bullet3-3.21/examples/Collision/Internal/
H A DRealTimeBullet3CollisionSdk.cpp71 b3AlignedObjectArray<RTB3CollisionWorld*> m_collisionWorlds; member
102 m_internalData->m_collisionWorlds.push_back(world); in createCollisionWorld()
109 int loc = m_internalData->m_collisionWorlds.findLinearSearch(world); in deleteCollisionWorld()
110 b3Assert(loc >= 0 && loc < m_internalData->m_collisionWorlds.size()); in deleteCollisionWorld()
111 if (loc >= 0 && loc < m_internalData->m_collisionWorlds.size()) in deleteCollisionWorld()
113 m_internalData->m_collisionWorlds.remove(world); in deleteCollisionWorld()