Searched refs:m_compositing_tex (Results 1 – 4 of 4) sorted by relevance
368 m_pbuffer->deleteTexture(m_compositing_tex); in paint()375 m_compositing_tex = m_pbuffer->generateDynamicTexture(); in paint()427 m_pbuffer->updateDynamicTexture(m_compositing_tex); in paint()432 glBindTexture(GL_TEXTURE_2D, m_compositing_tex); in paint()
187 GLuint m_compositing_tex; variable
198 uint m_compositing_tex; variable
403 m_compositing_tex = m_fbo->takeTexture(); in paint()415 m_blitter.blit(m_compositing_tex, target, QOpenGLTextureBlitter::OriginBottomLeft); in paint()