Searched refs:m_connectorDragWire (Results 1 – 2 of 2) sorted by relevance
2967 m_connectorDragWire->initDragEnd(m_connectorDragWire->connector0(), newPos); in prepDragBendpoint()2968 m_connectorDragWire->grabMouse(); in prepDragBendpoint()3257 if (m_connectorDragWire != NULL) { in mouseReleaseEvent()3280 delete m_connectorDragWire; in mouseReleaseEvent()3868 m_connectorDragWire->saveGeometry(); in dragWireChanged()3996 m_connectorDragWire->saveGeometry(); in dragRatsnestChanged()4568 if (m_connectorDragWire == NULL) { in mousePressConnectorEvent()4579 m_connectorDragWire->grabMouse(); in mousePressConnectorEvent()4582 m_connectorDragWire->initDragEnd(m_connectorDragWire->connector0(), event->scenePos()); in mousePressConnectorEvent()4586 m_connectorDragWire->setColorString(m_lastColorSelected, m_connectorDragWire->opacity(), false); in mousePressConnectorEvent()[all …]
663 QPointer<Wire> m_connectorDragWire; variable