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Searched refs:m_controlDirtyState (Results 1 – 2 of 2) sorted by relevance

/dports/multimedia/kodi/xbmc-19.3-Matrix/xbmc/guilib/
H A DGUIControl.cpp47 m_controlDirtyState = DIRTY_STATE_CONTROL; in CGUIControl()
75 m_controlDirtyState = DIRTY_STATE_CONTROL; in CGUIControl()
122 …bool changed = (m_controlDirtyState & DIRTY_STATE_CONTROL) != 0 || (m_bInvalidated && IsVisible()); in DoProcess()
123 m_controlDirtyState = 0; in DoProcess()
150 changed |= (m_controlDirtyState & DIRTY_STATE_CONTROL) != 0; in DoProcess()
472 if (!m_controlDirtyState && m_parentControl) in MarkDirtyRegion()
475 m_controlDirtyState |= dirtyState; in MarkDirtyRegion()
H A DGUIControl.h178 bool IsControlDirty() const { return m_controlDirtyState != 0; }; in IsControlDirty()
372 unsigned int m_controlDirtyState; variable