Searched refs:m_control_word (Results 1 – 12 of 12) sorted by relevance
/dports/emulators/mess/mame-mame0226/src/mame/machine/ |
H A D | tatsumi.cpp | 13 m_control_word = 0; in tatsumi_reset() 16 save_item(NAME(m_control_word)); in tatsumi_reset() 23 return m_control_word; in apache3_bank_r() 36 COMBINE_DATA(&m_control_word); in apache3_bank_w() 38 if (m_control_word & 0x7f00) in apache3_bank_w() 44 if (m_control_word & 0x10) in apache3_bank_w() 49 if (m_control_word & 0x80) in apache3_bank_w() 128 if (m_control_word & 0x20) in roundup_v30_z80_r() 153 if (m_control_word & 0x10) in roundup5_control_w() 158 if (m_control_word & 0x4) in roundup5_control_w() [all …]
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/dports/emulators/mame/mame-mame0226/src/mame/machine/ |
H A D | tatsumi.cpp | 13 m_control_word = 0; in tatsumi_reset() 16 save_item(NAME(m_control_word)); in tatsumi_reset() 23 return m_control_word; in apache3_bank_r() 36 COMBINE_DATA(&m_control_word); in apache3_bank_w() 38 if (m_control_word & 0x7f00) in apache3_bank_w() 44 if (m_control_word & 0x10) in apache3_bank_w() 49 if (m_control_word & 0x80) in apache3_bank_w() 128 if (m_control_word & 0x20) in roundup_v30_z80_r() 153 if (m_control_word & 0x10) in roundup5_control_w() 158 if (m_control_word & 0x4) in roundup5_control_w() [all …]
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/dports/emulators/mess/mame-mame0226/src/mame/drivers/ |
H A D | mcr68.cpp | 79 COMBINE_DATA(&m_control_word); in xenophobe_control_w() 81 m_sounds_good->write(((m_control_word & 0x000f) << 1) | ((m_control_word & 0x0010) >> 4)); in xenophobe_control_w() 94 COMBINE_DATA(&m_control_word); in blasted_control_w() 125 COMBINE_DATA(&m_control_word); in spyhunt2_control_w() 133 m_adc->write((m_control_word >> 3) & 0x0f); in spyhunt2_control_w() 193 COMBINE_DATA(&m_control_word); in archrivl_control_w() 194 m_bg->resetq_w(BIT(m_control_word, 10)); in archrivl_control_w() 195 m_bg->data_w(m_control_word & 0xff); in archrivl_control_w() 196 m_bg->ctrl_w(BIT(m_control_word, 8)); in archrivl_control_w() 197 m_bg->extra_w(BIT(m_control_word, 9)); in archrivl_control_w() [all …]
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H A D | tatsumi.cpp | 998 m_control_word = 0; in machine_reset()
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/dports/emulators/mame/mame-mame0226/src/mame/drivers/ |
H A D | mcr68.cpp | 79 COMBINE_DATA(&m_control_word); in xenophobe_control_w() 81 m_sounds_good->write(((m_control_word & 0x000f) << 1) | ((m_control_word & 0x0010) >> 4)); in xenophobe_control_w() 94 COMBINE_DATA(&m_control_word); in blasted_control_w() 125 COMBINE_DATA(&m_control_word); in spyhunt2_control_w() 133 m_adc->write((m_control_word >> 3) & 0x0f); in spyhunt2_control_w() 193 COMBINE_DATA(&m_control_word); in archrivl_control_w() 194 m_bg->resetq_w(BIT(m_control_word, 10)); in archrivl_control_w() 195 m_bg->data_w(m_control_word & 0xff); in archrivl_control_w() 196 m_bg->ctrl_w(BIT(m_control_word, 8)); in archrivl_control_w() 197 m_bg->extra_w(BIT(m_control_word, 9)); in archrivl_control_w() [all …]
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H A D | tatsumi.cpp | 998 m_control_word = 0; in machine_reset()
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/dports/emulators/mess/mame-mame0226/src/mame/video/ |
H A D | tatsumi.cpp | 680 if((m_control_word & 0x200) == 0x200) in gfxdata_r() 682 offset += (m_control_word & 0x6000) << 2; in gfxdata_r() 687 offset+=((m_control_word&0x0c00)>>10) * 0x8000; in gfxdata_r() 693 if((m_control_word & 0x200) == 0x200) in gfxdata_w() 695 offset += (m_control_word & 0x6000) << 2; in gfxdata_w() 700 offset+=((m_control_word&0x0c00)>>10) * 0x8000; in gfxdata_w() 703 logerror("effective write to vram %06x %02x (control %04x)\n",offset,data,m_control_word); in gfxdata_w() 1001 if(m_control_word & 0x80) // enabled on map screen after a play in screen_update_roundup5()
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/dports/emulators/mame/mame-mame0226/src/mame/video/ |
H A D | tatsumi.cpp | 680 if((m_control_word & 0x200) == 0x200) in gfxdata_r() 682 offset += (m_control_word & 0x6000) << 2; in gfxdata_r() 687 offset+=((m_control_word&0x0c00)>>10) * 0x8000; in gfxdata_r() 693 if((m_control_word & 0x200) == 0x200) in gfxdata_w() 695 offset += (m_control_word & 0x6000) << 2; in gfxdata_w() 700 offset+=((m_control_word&0x0c00)>>10) * 0x8000; in gfxdata_w() 703 logerror("effective write to vram %06x %02x (control %04x)\n",offset,data,m_control_word); in gfxdata_w() 1001 if(m_control_word & 0x80) // enabled on map screen after a play in screen_update_roundup5()
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/dports/emulators/mess/mame-mame0226/src/mame/includes/ |
H A D | mcr68.h | 64 uint16_t m_control_word; variable
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H A D | tatsumi.h | 58 uint16_t m_control_word; variable
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/dports/emulators/mame/mame-mame0226/src/mame/includes/ |
H A D | mcr68.h | 64 uint16_t m_control_word; variable
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H A D | tatsumi.h | 58 uint16_t m_control_word; variable
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