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Searched refs:m_cpuArch (Results 1 – 12 of 12) sorted by relevance

/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/include/wx/
H A Dplatinfo.h298 { return m_cpuArch; } in GetCpuArchitectureName()
341 { m_cpuArch = cpuArch; } in SetCpuArchitectureName()
429 wxString m_cpuArch; variable
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/Source/iop/
H A DIop_SubSystem.h54 CMA_MIPSIV m_cpuArch; variable
H A DIop_SubSystem.cpp35 , m_cpuArch(MIPS_REGSIZE_32) in CSubSystem()
74 m_cpu.m_pArch = &m_cpuArch; in CSubSystem()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/include/
H A DObjectFile.h72 CPU_ARCH m_cpuArch; variable
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/include/
H A DObjectFile.h72 CPU_ARCH m_cpuArch; variable
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/tools/PsfPlayer/Source/psp/
H A DPsp_PsfSubSystem.h52 CMA_ALLEGREX m_cpuArch; variable
H A DPsp_PsfSubSystem.cpp31 m_cpu.m_pArch = &m_cpuArch; in CPsfSubSystem()
/dports/games/libretro-yabause/yabause-ea5b118/yabause/src/play/src/
H A DObjectFile.cpp9 : m_cpuArch(cpuArch) in CObjectFile()
H A DMachoObjectFile.cpp121 switch(m_cpuArch) in Write()
289 if((m_cpuArch == CObjectFile::CPU_ARCH_ARM) && (symbolReference.type == SYMBOL_TYPE_EXTERNAL)) in BuildRelocations()
352 …else if((m_cpuArch == CObjectFile::CPU_ARCH_ARM64) && (symbolReference.type == SYMBOL_TYPE_EXTERNA… in BuildRelocations()
/dports/games/libretro-play/Play--3cd0a367b5e24c061a6310c68c9fa7f6b531ebd4/deps/CodeGen/src/
H A DObjectFile.cpp9 : m_cpuArch(cpuArch) in CObjectFile()
H A DMachoObjectFile.cpp122 switch(m_cpuArch) in Write()
290 if((m_cpuArch == CObjectFile::CPU_ARCH_ARM) && (symbolReference.type == SYMBOL_TYPE_EXTERNAL)) in BuildRelocations()
353 …else if((m_cpuArch == CObjectFile::CPU_ARCH_ARM64) && (symbolReference.type == SYMBOL_TYPE_EXTERNA… in BuildRelocations()
/dports/x11-toolkits/wxgtk31/wxWidgets-3.1.5/src/common/
H A Dplatinfo.cpp200 m_cpuArch = wxGetCpuArchitectureName(); in InitForCurrentPlatform()