Searched refs:m_curr_time (Results 1 – 10 of 10) sorted by relevance
39 m_prev_time = m_curr_time; in getLimitedDt()44 m_curr_time = StkTime::getMonoTimeMs(); in getLimitedDt()45 if (m_prev_time > m_curr_time) in getLimitedDt()47 m_prev_time = m_curr_time; in getLimitedDt()49 dt = (float)(m_curr_time - m_prev_time); in getLimitedDt()53 m_curr_time = StkTime::getMonoTimeMs(); in getLimitedDt()54 if (m_prev_time > m_curr_time) in getLimitedDt()57 m_prev_time = m_curr_time; in getLimitedDt()59 dt = (float)(m_curr_time - m_prev_time); in getLimitedDt()107 m_curr_time = StkTime::getMonoTimeMs(); in run()
44 uint64_t m_curr_time; member in ChildLoop52 m_prev_time = m_curr_time = 0; in ChildLoop()
84 m_curr_time = 0; in MainLoop()160 m_prev_time = m_curr_time; in getLimitedDt()196 m_curr_time = StkTime::getMonoTimeMs(); in getLimitedDt()197 if (m_prev_time > m_curr_time) in getLimitedDt()199 m_prev_time = m_curr_time; in getLimitedDt()222 dt = (float)(m_curr_time - m_prev_time); in getLimitedDt()236 if (m_prev_time > m_curr_time) in getLimitedDt()239 m_prev_time = m_curr_time; in getLimitedDt()399 m_curr_time = StkTime::getMonoTimeMs(); in run()733 float dt = (now - m_curr_time)/1000.0f; in renderGUI()[all …]
51 uint64_t m_curr_time; member in MainLoop
346 m_curr_time = SC_ZERO_TIME; in init()615 do_timestep( m_curr_time + t ); in cycle()860 sc_time until_t = m_curr_time + duration; in simulate()899 t = m_curr_time; in simulate()913 if ( t > m_curr_time ) in simulate()932 if ( t > m_curr_time && t <= until_t ) in simulate()943 sc_assert( m_curr_time < t ); in do_timestep()953 m_curr_time = t; in do_timestep()1686 entry_time = context_p->m_curr_time; in sc_start()1728 && context_p->m_curr_time < exit_time ) in sc_start()[all …]
379 sc_time m_curr_time; variable546 return m_curr_time; in time_stamp()
56 m_curr_time = 0.0f; in GPInfoScreen()166 m_curr_time = 0.0f; in init()380 m_curr_time += dt; in onUpdate()381 int frame_after = (int)(m_curr_time / 1.5f); in onUpdate()387 m_curr_time = 0; in onUpdate()
69 float m_curr_time; member in GPInfoScreen
493 desc.m_curr_time = 0.0f; in addAnimatedItem()1082 … const int frameBefore = (int)(m_items[item_id].m_curr_time / m_items[item_id].m_time_per_frame); in update()1084 m_items[item_id].m_curr_time += dt; in update()1085 … int frameAfter = (int)(m_items[item_id].m_curr_time / m_items[item_id].m_time_per_frame); in update()1090 m_items[item_id].m_curr_time = 0; in update()
61 float m_curr_time; member