Home
last modified time | relevance | path

Searched refs:m_current_dir_edit (Results 1 – 2 of 2) sorted by relevance

/dports/games/freeorion/freeorion-0.4.10.2/UI/
H A DSaveFileDialog.cpp654 m_current_dir_edit = GG::Wnd::Create<CUIEdit>(PathToString(GetSaveDir())); in Init()
655 m_layout->Add(m_current_dir_edit, 0, 1, 1, 3); in Init()
666 m_current_dir_edit = GG::Wnd::Create<CUIEdit>(SERVER_LABEL + "/."); in Init()
667 m_layout->Add(m_current_dir_edit, 0, 1, 1, 3); in Init()
685 m_layout->SetMinimumRowHeight(0, m_current_dir_edit->MinUsableSize().y); in Init()
722m_current_dir_edit->EditedSignal.connect(boost::bind(&SaveFileDialog::DirectoryEdited, this, _1)); in Init()
775 GG::GUI::GetGUI()->FocusWnd() != m_current_dir_edit) in KeyPress()
964 m_current_dir_edit->SetColor(ClientUI::TextColor()); in CheckChoiceValidity()
966 m_current_dir_edit->SetColor(GG::CLR_RED); in CheckChoiceValidity()
991 const std::string& path_edit_text = m_current_dir_edit->Text(); in GetDirPath()
[all …]
H A DSaveFileDialog.h78 std::shared_ptr<GG::Edit> m_current_dir_edit; //!< The editor for the save directory; variable