Searched refs:m_current_dir_edit (Results 1 – 2 of 2) sorted by relevance
/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | SaveFileDialog.cpp | 654 m_current_dir_edit = GG::Wnd::Create<CUIEdit>(PathToString(GetSaveDir())); in Init() 655 m_layout->Add(m_current_dir_edit, 0, 1, 1, 3); in Init() 666 m_current_dir_edit = GG::Wnd::Create<CUIEdit>(SERVER_LABEL + "/."); in Init() 667 m_layout->Add(m_current_dir_edit, 0, 1, 1, 3); in Init() 685 m_layout->SetMinimumRowHeight(0, m_current_dir_edit->MinUsableSize().y); in Init() 722 … m_current_dir_edit->EditedSignal.connect(boost::bind(&SaveFileDialog::DirectoryEdited, this, _1)); in Init() 775 GG::GUI::GetGUI()->FocusWnd() != m_current_dir_edit) in KeyPress() 964 m_current_dir_edit->SetColor(ClientUI::TextColor()); in CheckChoiceValidity() 966 m_current_dir_edit->SetColor(GG::CLR_RED); in CheckChoiceValidity() 991 const std::string& path_edit_text = m_current_dir_edit->Text(); in GetDirPath() [all …]
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H A D | SaveFileDialog.h | 78 std::shared_ptr<GG::Edit> m_current_dir_edit; //!< The editor for the save directory; variable
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