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Searched refs:m_decoding_texture (Results 1 – 2 of 2) sorted by relevance

/dports/emulators/dolphin-emu/dolphin-3152428/Source/Core/VideoCommon/
H A DTextureCacheBase.h363 std::unique_ptr<AbstractTexture> m_decoding_texture; variable
H A DTextureCacheBase.cpp2627 m_decoding_texture = g_renderer->CreateTexture(decoding_texture_config); in CreateUtilityTextures()
2628 if (!m_decoding_texture) in CreateUtilityTextures()
2826 g_renderer->SetComputeImageTexture(m_decoding_texture.get(), false, true); in DecodeTextureOnGPU()
2835 entry->texture->CopyRectangleFromTexture(m_decoding_texture.get(), copy_rect, 0, 0, copy_rect, 0, in DecodeTextureOnGPU()