Searched refs:m_defaultReferenceAngle (Results 1 – 6 of 6) sorted by relevance
38 , m_defaultReferenceAngle(true) in Box2DWeldJoint()66 m_defaultReferenceAngle = false; in setReferenceAngle()116 if (m_defaultReferenceAngle) { in createJoint()
43 , m_defaultReferenceAngle(true) in Box2DRevoluteJoint()71 m_defaultReferenceAngle = false; in setReferenceAngle()167 if (m_defaultReferenceAngle) { in createJoint()
42 , m_defaultReferenceAngle(true) in Box2DPrismaticJoint()149 m_defaultReferenceAngle = false; in setReferenceAngle()179 if (m_defaultReferenceAngle) { in createJoint()
81 bool m_defaultReferenceAngle; variable
108 bool m_defaultReferenceAngle; variable
114 bool m_defaultReferenceAngle; variable