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Searched refs:m_depthBufferFormat (Results 1 – 2 of 2) sorted by relevance

/dports/x11-toolkits/qt5-quick3d/kde-qtquick3d-5.15.2p19/src/runtimerender/rendererimpl/
H A Dqssgrendererimpllayerrenderdata.cpp78 , m_depthBufferFormat(QSSGRenderTextureFormat::Unknown) in QSSGLayerRenderData()
142 if (m_depthBufferFormat == QSSGRenderTextureFormat::Unknown) { in getDepthBufferFormat()
147 m_depthBufferFormat = QSSGRenderTextureFormat::Depth32; in getDepthBufferFormat()
152m_depthBufferFormat = QSSGRenderTextureFormat::Depth24Stencil8; // currently no stencil usage in getDepthBufferFormat()
156 m_depthBufferFormat = QSSGRenderTextureFormat::Depth24; in getDepthBufferFormat()
159 m_depthBufferFormat = QSSGRenderTextureFormat::Depth16; in getDepthBufferFormat()
163 m_depthBufferFormat = QSSGRenderTextureFormat::Depth16; in getDepthBufferFormat()
167 return m_depthBufferFormat; in getDepthBufferFormat()
H A Dqssgrendererimpllayerrenderdata_p.h86 QSSGRenderTextureFormat m_depthBufferFormat; member