Searched refs:m_depth_state_changed (Results 1 – 2 of 2) sorted by relevance
109 void SetDepthStateChanged() { m_depth_state_changed = true; } in SetDepthStateChanged()188 bool m_depth_state_changed = true; variable
639 if (m_depth_state_changed) in UpdatePipelineConfig()641 m_depth_state_changed = false; in UpdatePipelineConfig()