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Searched refs:m_effectType (Results 1 – 6 of 6) sorted by relevance

/dports/games/py-fife/fifengine-0.4.2/engine/core/audio/effects/
H A Dsoundeffect.cpp48 m_effectType(SE_EFFECT_NULL), in SoundEffect()
72 return m_effectType; in getEffectType()
107 m_effectType = SE_EFFECT_REVERB; in Reverb()
260 m_effectType = SE_EFFECT_CHORUS; in Chorus()
339 m_effectType = SE_EFFECT_DISTORTION; in Distortion()
405 m_effectType = SE_EFFECT_ECHO; in Echo()
472 m_effectType = SE_EFFECT_FLANGER; in Flanger()
742 m_effectType = SE_EFFECT_AUTOWAH; in Autowah()
793 m_effectType = SE_EFFECT_COMPRESSOR; in Compressor()
818 m_effectType = SE_EFFECT_EQUALIZER; in Equalizer()
[all …]
H A Dsoundeffect.h97 SoundEffectType m_effectType; variable
/dports/games/colobot/colobot-colobot-gold-0.2.0-alpha/src/graphics/engine/
H A Dcamera.cpp132 m_effectType = CAM_EFFECT_NULL; in CCamera()
471 m_effectType = CAM_EFFECT_NULL; in FlushEffect()
483 m_effectType = effect; in StartEffect()
494 if (m_effectType == CAM_EFFECT_NULL) in EffectFrame()
511 if ( m_effectType == CAM_EFFECT_EXPLO ) in EffectFrame()
521 if ( m_effectType == CAM_EFFECT_SHOT ) in EffectFrame()
531 if ( m_effectType == CAM_EFFECT_CRASH ) in EffectFrame()
547 if ( m_effectType == CAM_EFFECT_PET ) in EffectFrame()
562 if (m_effectType == CAM_EFFECT_VIBRATION) in EffectFrame()
566 if (m_effectType == CAM_EFFECT_PET) in EffectFrame()
[all …]
H A Dcamera.h381 CameraEffect m_effectType; variable
/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/phonon/qt7/
H A Daudioeffects.h38 int m_effectType; variable
H A Daudioeffects.mm28 : AudioNode(1, 1), m_effectType(effectType)
36 d.componentSubType = m_effectType;